1. #701
    I just noticed on my time playing through Frostbite that some of the fault zones or areas that make you automatically fault when touched (I don't know what they're called) are too carelessly placed.

    I'm talking about this obstacle here: http://i.imgur.com/z32WnEb.jpg
    When I failed on that, I could have gotten back on the white box, it felt like the game just decided that it wasn't good enough and gave me another fault.
    The next try ended up the same way. I should have gotten back on the box, but I touched the fault zone and crashed.

    So please be more careful with the fault zones when making tracks for the future DLC.
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  2. #702
    Originally Posted by moldy_tomato Go to original post
    I just noticed on my time playing through Frostbite that some of the fault zones or areas that make you automatically fault when touched (I don't know what they're called) are too carelessly placed.

    I'm talking about this obstacle here: http://i.imgur.com/z32WnEb.jpg
    When I failed on that, I could have gotten back on the white box, it felt like the game just decided that it wasn't good enough and gave me another fault.
    The next try ended up the same way. I should have gotten back on the box, but I touched the fault zone and crashed.

    So please be more careful with the fault zones when making tracks for the future DLC.
    The fault zones are often careless. They were in evo too. Don't fault me until I can't possibly make my way to safety. If you want to fault me for being in the wrong place, I expect an explosive, or something else very bad to happen to me. So often in this game fault pits have absolutely nothing dangerous in them. Seems like missed opportunities.
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  3. #703
    dasraizer's Avatar Senior Member
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    Would be sweet if there was a hud tile, much like the object position event but only 2D (z sets scale ), with layering options, check boxes for ignore max object distance and weather (maybe) and the likes. I think the ability to create a hud would open the editor up on so many levels for creating skill games, also if its not been mentioned an option to disable the replay and have the game extend beyond the 30min mark (if it doesn't already) and a save state option would be fantastic (local storage)
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  4. #704

    Leaderboard interaction

    I'd like to see the leaderboard feature pushed more in the game:

    * Global rank always visible on the same screen as rider level

    * Beating personal records on a track should instantly notify the player what place he/she got on the track & how many places were gained on the global leaderboard.

    * Online access to the leaderboard database. Give us the ability to sort our times/scores from various parameters: Filter tracks you haven't 0-faulted, sort for best/worst contribution to global leaderboard, etc
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  5. #705
    Originally Posted by BabaOhReally Go to original post
    I'd like to see the leaderboard feature pushed more in the game:

    * Global rank always visible on the same screen as rider level

    * Beating personal records on a track should instantly notify the player what place he/she got on the track & how many places were gained on the global leaderboard.
    +1 I like these ideas.

    Also is there a way to add challenges to custom tracks? Im enjoying the ones in the main game, they give great reason to replay the tracks and sniff out all the secrets. I would love to be able to implement some challenges into my own tracks, with the UI and complete checkboxes etc. Any chance of this?
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  6. #706
    I would like more FMX tracks and skill games as DLC, they are a fun distraction from the pure trials tracks.

    Also some type of announcement about the DLC would be nice, what content are we going to get, and rough dates, the season pass is to vague about it.
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  7. #707
    KaliniuS's Avatar Senior Member
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    When you're about to play an FMX track, it shows a header across the top of the screen with the track name, track type and an FMX icon. Why does it not do this with regular Trials tracks? It would be a cool touch.
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  8. #708
    splitscreen
    or a way to create splitscreen, like an object that displays what a different camera sees
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  9. #709
    Bring back the Phoenix and Donkey on a dlc just for custom tracks
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  10. #710
    erm. . . being able to see my track times when im offline! I cant believe this isn't possible, am I just being stupid?
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