1. #81
    xitooner's Avatar Senior Member
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    Mar 2014
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    Re: FMX in Fusion [or Don't Let Tricks Get You Down]

    Anything that can change the overall center of mass or rotation will affect trials; RL says FMX does that, so unless you prohibit FMX in all tracks then you might as well accept it. Frankly, some of the approved ninja tricks in EVO I've seen are so far outside the realm of valid physics (that back wheel flip, anyone?). . . I cant really see how you can call it "pure trials" as it is. FMX isnt going to corrupt it. . . it just means you gets a few more trials tricks up your sleeve, thats all.
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  2. #82

    Re: FMX in Fusion [or Don't Let Tricks Get You Down]

    Originally Posted by mutetus
    Originally Posted by sparkierjonesz
    meaningless skillgames
    Thanks Sparks, that means so much to me
    it was time someone showed some appreciation for your work
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  3. #83

    Re: FMX in Fusion [or Don't Let Tricks Get You Down]

    Originally Posted by xitooner
    Anything that can change the overall center of mass or rotation will affect trials; RL says FMX does that, so unless you prohibit FMX in all tracks then you might as well accept it. Frankly, some of the approved ninja tricks in EVO I've seen are so far outside the realm of valid physics (that back wheel flip, anyone?). . . I cant really see how you can call it "pure trials" as it is. FMX isnt going to corrupt it. . . it just means you gets a few more trials tricks up your sleeve, thats all.
    This Exactly.
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  4. #84
    s0ad667's Avatar Senior Member
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    Oct 2011
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    Re: FMX in Fusion [or Don't Let Tricks Get You Down]

    Completely agree with the guys supporting FMX. Their physics based nature is what changed my mind, even if i was worried at first. People already pull crazy stunts etc, now they have more options, it should be a good thing for everyone.
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