1. #21

    Re: kalianhagle's tracks. New: Shady Industry

    I put out a new track:
    Shady Industry - Hard, trials. Will add replays of fastest riders later.
    Pretty much a high speed track almost all the way if you can do the speedrun line. Phoenix only. Enjoy!
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  2. #22
    IImayneII's Avatar Senior Member
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    Re: kalianhagle's tracks. New: Shady Industry

    Originally Posted by kalianhagle
    I put out a new track:
    Shady Industry - Hard, trials. Will add replays of fastest riders later.
    Pretty much a high speed track almost all the way if you can do the speedrun line. Phoenix only. Enjoy!
    nice, been waiting for it
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  3. #23

    Re: kalianhagle's tracks. New: Shady Industry

    Great track ! Love the driving line, except the end which breaks the fast pace (but that may be because it killed a lot of my runs and i'm bitter ) Great atmosphere too.
    Here's my run :
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  4. #24

    Re: kalianhagle's tracks. New: Shady Industry

    Originally Posted by ikki
    Great track ! Love the driving line, except the end which breaks the fast pace (but that may be because it killed a lot of my runs and i'm bitter ) Great atmosphere too.
    Thanks, glad you liked it. I was originally planning to make the end part longer and slower pace like the last part is now, but I shortened it by quite a bit, hope what is left doesnt ruin too many runs. Great run btw.
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  5. #25

    Re: kalianhagle's tracks. New: Shady Industry

    Really good track, I really enjoyed the driving line! Spent like 2 hours playing it I think, no way I was going to beat KO.Syndicate though hehe.

    Lots of nice custom objects and animations, even saw some of them going off behind the camera thanks to the shadows.
    Must have put a lot of work into it, one of the best looking tracks on TC in my opinion!

    Thanks for building man, it's always a treat to see a new track from you :]
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  6. #26

    Re: kalianhagle's tracks. New: Shady Industry

    Thanks Eddeman! Great run by you as usual

    I put in many hours building this track. I'm still experimenting with getting good light-settings and shadows, I wanted a moody atmosphere for this track, I feel I managed to get a decent result. But seeing the redlynx livestream yesterday when they played this, it was way too dark :/

    I kinda want to re-release it with brighter light-settings, but I don't like re-releasing, and I haven't really gotten any complaints from people about it being too dark, except from the Redlynx guys at the stream yesterday.
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  7. #27
    xXRajadoXx's Avatar Member
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    Re: kalianhagle's tracks. New: Shady Industry

    The track is not dark, at least to me.

    Maybe yesterday streaming have low brightness, there too felt dark and it was something weird because I played very well, has very good lighting effects.

    A very good track, I improved a little my personal time, but I'll keep trying, though it's hard that I got over it haha
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  8. #28

    Re: kalianhagle's tracks. New: Shady Industry

    Sweet track. Played it just long enough to beat your time. . I really need to get back in the editor more. Can't let ya be one of the only ones putting out great tracks. Track lighting is fine.
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  9. #29
    TeriXeri's Avatar Senior Member
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    Re: kalianhagle's tracks. New: Shady Industry

    Like this track, fast technical drivelines like this that aren't crazy hard in obstacle difficulty but hard to master in flow are fun and have good replay value on improving times.

    Lighting was fine on my screen as well, and I liked the art of some custom objects.

    Will spend more time on it to improve my time.
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  10. #30

    Re: kalianhagle's tracks. New: Shady Industry

    Originally Posted by xXRajadoXx
    The track is not dark, at least to me.

    Maybe yesterday streaming have low brightness, there too felt dark and it was something weird because I played very well, has very good lighting effects.

    A very good track, I improved a little my personal time, but I'll keep trying, though it's hard that I got over it haha
    Good to hear, I guess their stream was just setup a bit too dark then. Nice to see you are improving your run on this!

    Originally Posted by ConfusedMuscles
    Sweet track. Played it just long enough to beat your time. . I really need to get back in the editor more. Can't let ya be one of the only ones putting out great tracks. Track lighting is fine.
    Thanks, and I saw your run, nice! I hope you get in the zone with the editor again and put out more tracks of the great quality like you always do

    Originally Posted by TeriXeri
    Like this track, fast technical drivelines like this that aren't crazy hard in obstacle difficulty but hard to master in flow are fun and have good replay value on improving times.

    Lighting was fine on my screen as well, and I liked the art of some custom objects.

    Will spend more time on it to improve my time.
    Thanks for the feedback, glad you liked the track!
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