1. #31

    Re: TeriXeri's Tracks : NEW - Magma Chamber - Medium

    Originally Posted by TeriXeri
    New track:

    Magma Chamber

    Medium Hillclimb, Volcano/Cavern Themed

    So after some drives, the donkey seems to do really nice on this track as well as its pulling power/torque is really high, and smaller wheels seem to interact different with the rocks then the phoenix/scorp which bounce around a bit more.
    Nice track, I enjoyed playing it. High speed, good DL, nice looking track..I like that And I liked how you did the magma, lighting and overall look of the track, well done.
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  2. #32
    s0ad667's Avatar Senior Member
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    Re: TeriXeri's Tracks : NEW - Magma Chamber - Medium

    Wow, very unique look. Loved how you played with the visuals. And the line was quite fast and enjoyable. Thumbs up!
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  3. #33
    TeriXeri's Avatar Senior Member
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    Re: TeriXeri's Tracks : NEW - Magma Chamber - Medium

    Added magma video, rearranged video layout to use smaller ones on older tracks
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  4. #34

    Re: TeriXeri's Tracks : NEW - Magma Chamber - Medium

    I played Magma Chamber on-vid with CannibalShogun and BlueBadger. We all liked it
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  5. #35
    TeriXeri's Avatar Senior Member
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    Re: TeriXeri's Tracks : NEW - Magma Chamber - Medium

    Originally Posted by InquisitorFIN
    I played Magma Chamber on-vid with CannibalShogun and BlueBadger. We all liked it
    I saw the video, great fun

    Anyway, working on a new trials track past weeks, also trying out supercross ideas.

    Current goal is to have 2 tracks out end of the month, depending on the new competition theme/rules.
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  6. #36
    TeriXeri's Avatar Senior Member
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    Re: TeriXeri's Tracks : NEW - Magma Chamber - Medium

    New Trials Track is released : Roman History

    Heavily themed, Hard but fast track when done right.
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  7. #37

    Re: TeriXeri's Tracks : NEW - Roman History - Hard - 9/9/13

    Really liked the track, great design and good flow with some fun time savers. Heres my run. currently in 1st, but im sure it wont last too long.


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  8. #38

    Re: TeriXeri's Tracks : NEW - Roman History - Hard - 9/9/13

    Only played it for a bit today, will hopefully get a better run in tomorrow. Nice track for sure.
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  9. #39
    s0ad667's Avatar Senior Member
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    Re: TeriXeri's Tracks : NEW - Roman History - Hard - 9/9/13

    Damn, those visuals were so damn beautiful and distracting. Thumbs up for making me crash so many times, when trying to admire them and ride at the same time.
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  10. #40
    TeriXeri's Avatar Senior Member
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    Re: TeriXeri's Tracks : NEW - Roman History - Hard - 9/9/13

    I know the last track caused some lag for older pcs, it was borderline laggy on my own (which isn't new at all, i7 920/HD5870, not overclocked) , in the test runs I thought I eliminated most lag by cutting the draw distance to about 150ish meters, some lag came back in the actual release run. (turning shadows to low and foilage/aliasing off made it smooth for me again)

    Keep in mind the Colloseum is built with a ton of concrete blocks (like 20 per 2 arches) as there are no stone arches in the game, I already simplified it as much as I could but wanted to keep it authentic.

    I know the curved driveline also can cause some extra lag, will keep it all in consideration for future tracks.
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