Logging in works for a while again (think it was an uplay problem not connecting, as the game itself still worked for me during downtime), just been busy with a few other games/real life past week.Originally Posted by basslineux001
hmm haven't played real life yet. is it any good?Originally Posted by TeriXeri![]()
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New track, Piranha Pool
High speed Easy track with 2 time saver routes
Cool track. I liked it, but like I told you, platinum time was a bit too hard imo.Originally Posted by TeriXeri
I liked Piranha Pool too. Nice work.
Minor detail I noticed... In about the middle of the track, at the bridge - when you go past those big support poles holding the bridge, the rider seems to touch them a little bit, possibly slowing you down a tiny bit. Easy fix for that is just setting the poles to decoration only.
Update: Sorry for being slow on updating my youtube channel, will at least try to get my latest 2 tracks up there coming days. Some more plat runs on crash country/HD warehouse might be added again soon as well.
Thanks for all feedback so far, appreciate it.
Loved the new track, thanks for creating! Also, i love how forgiving are the easy tracks when you take a break from Trials and decide to come back.![]()
Will be away for over a week in a few days from now so next track might not be here until September.
Update towards next track : In progress, lots of time goes into getting the lights/effects right, actively building the rest now, planned to be a medium hillclimb.
(might make a different version later if it's a success as a lot of the environment/effects can be recolored, and a different driveline for other difficulty (hard or easier extreme), but I don't want copy-paste tracks)
Learned a lot of new tricks along the way for future tracks as well.
New track:
Magma Chamber
Medium Hillclimb, Volcano/Cavern Themed
So after some drives, the donkey seems to do really nice on this track as well as its pulling power/torque is really high, and smaller wheels seem to interact different with the rocks then the phoenix/scorp which bounce around a bit more.