1. #1

    Portal question

    It seems if you have an object attached to the bike or rider when you go through a portal you crash and go flying off somewhere.
    Does anyone know if there is a solution to fix this?
    Thanks
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  2. #2

    Re: Portal question

    Originally Posted by savageXistance
    It seems if you have an object attached to the bike or rider when you go through a portal you crash and go flying off somewhere.
    Does anyone know if there is a solution to fix this?
    Thanks
    Don't use portals
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  3. #3
    MaTiSpOrT's Avatar Senior Member
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    Re: Portal question

    Originally Posted by Monstified
    Originally Posted by savageXistance
    It seems if you have an object attached to the bike or rider when you go through a portal you crash and go flying off somewhere.
    Does anyone know if there is a solution to fix this?
    Thanks
    Don't use portals


    Select the objects attached to the rider, then go to advanced physics effects and turn off the last option, Reset position at checkpoint restart --- OFF
    Test it... hope this helps.
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  4. #4

    Re: Portal question

    I've noticed this while making the Warp Pipes for my platformer 'Walking & Jumping'. The objects get teleported instantly but the rider is dragged there. Set the exit delay longer to allow for travel time and don't put the portals too far apart. That is the reason I used checkpoints for the doors rather than portals.
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