It seems if you have an object attached to the bike or rider when you go through a portal you crash and go flying off somewhere.
Does anyone know if there is a solution to fix this?
Thanks
Don't use portalsOriginally Posted by savageXistance
Originally Posted by Monstified![]()
Select the objects attached to the rider, then go to advanced physics effects and turn off the last option, Reset position at checkpoint restart --- OFF
Test it... hope this helps.![]()
I've noticed this while making the Warp Pipes for my platformer 'Walking & Jumping'. The objects get teleported instantly but the rider is dragged there. Set the exit delay longer to allow for travel time and don't put the portals too far apart. That is the reason I used checkpoints for the doors rather than portals.