Hey Ozy! Nice work on your new SX track. Played it yesterday and thought it had a good dl! Wanted to beat your #1 run but gave up after a while cause i just couldn't manage to get a certain jump right. I would say it's the second to last section, three jumps, divided by pipes (if you know what i mean). Was really hard to hit and i think i didn't manage to do it one single time lol.
Cheers Eevan,
The old nail it or fail it section![]()
A product of tryin' to balance it for 5 different bikes ends up being deadly on alllesson learned!
Thanks for playin and postin man,glad you had a bit of fun with it![]()
Yeah, i guess you can never please everybody!Originally Posted by ozy![]()
Probably could have been done easier with the phoenix, but then you'd have a slower overall time..Whatever, nice track!
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I definitely enjoyed your other recent sx track better. The line on this one was hard to hit. I kept over jumping those pipe jumps eevan was talking about. I took first with an ugly looking run. A sub 42 is possible for sure.
I hear you Stego...loud and clear,
Eevan said it in 2nd post...the steel part measured to the Phoenix/ the previous for the Gecko the next for the Scorpion etc...its a bit of a messed up line for sure![]()
The thinking was for Local MP and I am happy that in that context the idea actually worked in as much as...
...4 different bikes,all likey to fault,catch up or break away somewhere along the line without multiple up or down routes in order to tighten the race on screen...
A fail to single player...yes!
Next I am building for default bikes(fast flow for Scorpion,more techy for Phoenix)
So full attention to line I hope might give you more satisfying run...
Thank you for the feedback Stego and thanks for beastin' it regardless![]()
Another nice one mate, although that big gap is an utter bastard. Pity I went full ****** at the start of this run or I would've had #1 for sure. Oh well, I'm sure Stego will sort that out shortly.
Super Coaster
Thanks for the vid Defoappreciate it mate...
"An Utter b'stard" is right, I was going to scrap the whole thing yesterday but we were having too much fun with it in MP so I decided to let it out and and face the critics haha,
If its hit right it glides like a dream but theres absolutely no room for error so Im sure its been hated on![]()
Thanks again bud,glad to see you on the LB as always![]()
Ha that looks like fun, I have to try it![]()
it looks awesome game..Just love the track and I would like to play it with my friendsOriginally Posted by Rishaan
I played Super Coaster for a bit but it was I tire glitching nightmare. Some parts were fun but on all the really speedy bits the randomness was pretty frustrating.
Anyways now that I got that out lol:
The track seemed pretty unbalanced for sx. Once someone pulls ahead it would be pretty hard to catch them. Also making that huge jump has too much control on who wins. The lower level should not have to do more jumps and a platform backflip on a path that is already slower.
Sorry if I was harsh at all Ozy. Buy whenever a track has any elements of luck I get easily annoyed. As always looking forward to your next one![]()