1. #11

    Re: Most agonising thing you did in the editor that no one k

    Originally Posted by JaminBen007
    I thought I’d start this thread for a bit of fun, and maybe to get people some recognition for their hard work that previously went unnoticed.

    So what’s the most complicated or agonising thing you’ve done in the editor that no one ever even realised was there? Maybe you spent hours on a decoration that you can barely see, or agonised over moving an object with OPEs that whizzed by so fast you never saw it.

    For me, it’s the train in one of my skill games. My Fighter Pilot game includes a train which follows the train tracks through Crash County, trailing two carriages.
    I saw your train, and I thought it was lovely


    Originally Posted by LukeMSki
    Building tracks that no one plays. Every single one.
    I know I've played at least one of your tracks. Dry those tears! I'm throwin you a bone and going apesh1t on your tracks!
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  2. #12
    LukeMSki's Avatar Senior Member
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    Re: Most agonising thing you did in the editor that no one k

    Originally Posted by Stllbreathnbuty

    Originally Posted by LukeMSki
    Building tracks that no one plays. Every single one.
    I know I've played at least one of your tracks. Dry those tears! I'm throwin you a bone and going apesh1t on your tracks!
    I was kidding, my tracks that I built were horrible and not really worth playing. I do wish I could get an idea started and build a new track and hopefully improve.
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  3. #13

    Re: Most agonising thing you did in the editor that no one k

    Originally Posted by LukeMSki
    Originally Posted by Stllbreathnbuty

    Originally Posted by LukeMSki
    Building tracks that no one plays. Every single one.
    I know I've played at least one of your tracks. Dry those tears! I'm throwin you a bone and going apesh1t on your tracks!
    I was kidding, my tracks that I built were horrible and not really worth playing. I do wish I could get an idea started and build a new track and hopefully improve.
    I like your attitude

    Seriously though, I just played them. They aren't ****
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  4. #14
    LukeMSki's Avatar Senior Member
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    Re: Most agonising thing you did in the editor that no one k

    Originally Posted by Stllbreathnbuty
    Originally Posted by LukeMSki
    Originally Posted by Stllbreathnbuty

    Originally Posted by LukeMSki
    Building tracks that no one plays. Every single one.
    I know I've played at least one of your tracks. Dry those tears! I'm throwin you a bone and going apesh1t on your tracks!
    I was kidding, my tracks that I built were horrible and not really worth playing. I do wish I could get an idea started and build a new track and hopefully improve.
    I like your attitude

    Seriously though, I just played them. They aren't ****
    Tbh, if I rated them objectively, Titus would be 2*, Caelum 3*, Devastation 4*, and Sherman 4*.

    I have an idea, hopefully I can execute upon it.
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  5. #15

    Re: Most agonising thing you did in the editor that no one k

    Originally Posted by LukeMSki
    Devastation
    played this one today, really nice.. you should make a ninja
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  6. #16

    Re: Most agonising thing you did in the editor that no one k

    I spent hours and hours testing a really badly made alternate route/extremely hard obstacle behind the start line on Variate! - I even made a crappy alt ending as well, lol!
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  7. #17

    Re: Most agonising thing you did in the editor that no one k

    it's the details that most creators love to add, regardless of time used to make it.
    I love watching my track go from the DL and nothing else to having all the details that make the track come together.

    And yes, I like to add little things to my tracks that may never get seen but I know it's there.
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