No its actually you who dismisses everything by ignoranceOriginally Posted by InquisitorFIN
Even you would disagree with that statement if you knew what igorance meant. Stop derailing the thread with your butt-clenching crusade and start being constructiveOriginally Posted by Ahri
Pretty much every post you make is flaming someone. How about you stop hammering away at that keyboard if you can't type anything constructive?Originally Posted by Ahri
OT: While the idea has merit, there would be those who find an obstacle too hard and rate a medium track at extreme. There was a medium track I played, but I thought it was a pretty hard Hard. I think track makers need to be aware of the ability to alter track difficulty via the track options in the editor (as I think that track was a case of the option not being seen) and some need to stop gauging the difficulty based on their own skill level (if they are good players).
What about a graph that shows where players have faulted?
x = track distance
y = faults
That would be awesome.. but probably hard to implement seeing as there is no UI for that currently. I'd love to see that happen though. I also think user difficulty rating as well as creators rating wouldn't hurt as long as they are separate.Originally Posted by srlz