Very nice tracks. Hope to see more from you![]()
Fun and good tracks! I like the editor view video for the vertigo track, you clearly put a lot of work in your tracks.
I tought no post where going to be lost with the maintenance, one post was deleted and my OP reverted back to the unupdated one![]()
So again: new track up (Aviary Hall), replay current top rider: xxxEMUxxx
I'm always smiling when i see a new track from you. A bit harder than i could handle at a couple of places, but unique visuals once again and overall enjoying line. Thumbs up!![]()
Thanks man, great you like it! Try having enough speed in the beginning and you'll fly over those obstaclesOriginally Posted by soad667
I'm building one for RL competition too so expect another track this week (it's a medium)
Sweet, can't wait.![]()
Very cool track "Aviary Hall" I will come back and try for a better run sometime. Looking forward to your next!
Aviary hall was a very cool track. Doesn't run to well on my laptop though. Was able to put in a decent run though because I wasn't about to settle with a 1 fault run lol. Anyways, nice going man. Your tracks have gotten better as you have strayed away from inconsistent objects and a few gimmicky things, so well done on the most recent release. So keep it up man! Your tracks will only continue to get better. Really happy you have taken some of my feedback with the right attitude. The improvement in your tracks has really started to show. Always enjoy testing your stuff man.
Thanks man, and a special thank you for the time you take to give me feedback and to test my tracks (this applies to all my testers ofcourse). It's because of you guys I get better and it's always nice when you can learn from some of the best buildersOriginally Posted by ConfusedMuscles![]()
My first tracks where more to learn the editor, than focused on the driving line ( I think my skills wheren't good enough too at that time) Now I got better, it's easier to get a smooth line in the tracks. (the tip to lay down with the extremes for now helped alot too lol, I did that to practice and because lower difficulties seemed boring to make but now that I can make a hard line for a fast run on them, it's more fun then I tought it would be).
I hope they fix the many issues soon tough, making a high detailed track only so most people have lag on it and always having to do testruns in slowmotion (even during the building it goes slower then normal for most of the time) is really not motivating me to build to be honest. Like when I use an event card and select something, go back, I have to wait like 1-2 seconds before I can select other options or go out of it. It's driving me crazy sometimes![]()
I agree with muscles, it was a big improvement over your previous stuff, I really liked playing it and at least got a pretty good time.
The speed you can get going over that first big cogwheel is insane
Probably will try to improve my time when I finish working on my own track.
Shame you are having problems with lag, I'd be disappointed if you stopped building tracks but I can understand your frustration.