1. #1

    Flipping out

    I'm messing around with new ideas and the latest is flips to do different things. I have made two beta tracks the first is flipping out (beta) which uses flips to open doors. The second is flipping out 2 (beta) and every time you flip in it . Your bikes power is increased by 5%. If you crash it sets back to normal. It can get really crazy the more you flip. I'm just looking for some feed back on this idea. Thanks
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  2. #2

    Re: Flipping out

    I really like your second idea. That could be really cool. Even if it was just a flat track with ramps on it for a mile. So you would go faster and faster. Of course a noraml track would be awesome too.
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  3. #3
    dasraizer's Avatar Senior Member
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    Re: Flipping out

    i found your 1st door open more fun then the speed boost, but that said still a unique idea, you could do things like make the obstacles easier with each flip or what not, looking forward to more
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  4. #4

    Re: Flipping out

    I want to make it so the bikes power can only get to a certain percent and stop there so its not crazy to handle. Any one got a idea how I can do this
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  5. #5
    dasraizer's Avatar Senior Member
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    Re: Flipping out

    use the two input operator set to Min that's between the bike power and its control variable

    set operand1 to the VDS and operand2 to the maximum value you wish to use.

    the Min function returns the minimum value of either operator at the time.
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