Make sure you uncheck Local in the OPE (object position event)Originally Posted by Kesmolato
Originally Posted by LukeMSki
yeah i did that still no results. im definitely doing something wrong. here is a screen
http://i.imgur.com/6uL1beE.jpg
http://i.imgur.com/DHPHoA9.jpg
Hi mate. Your start values for the curve data sources are linked to the object. So when your animation begins the start point moves with the object and distorts the curve.
If you simply delete the object info data sources, the curved data source "should" retain the values (it does in the Xbox version).
Alternatively copy the start values into variable data sources and link the start of each curve to that instead.
Yet another alternative, is to put two dummy objects where you want to move to and from, and link the object info data sources to them instead.
Let me know if it works.
same results....ufff. Yaw=Z angle bank=X angle Pitch=Y angle right?Originally Posted by JaminBen007
i mean it rotates but the end result is false. and i have an dummy object it's the white box or do you mean that invisible thing? why should i do that? if all the information needed is already there? please explain ^^ because adding another thing to this fairly time consuming process due to this horrible and inresponsive ui doesn't sound like a good plan to me![]()
The invisible box will work fine as a dummy object. It serves the same purpose. What I mean is you need one for the start as well as the end. Don't connect your Object Info Data Sources to the object you want to move, connect them to another invisible box where you want your actual box to start.
aaa now i get it...Originally Posted by JaminBen007
there is still something wrong. the object rotates even if there is no rotation.
so dummy 1 and dummy 2 are identical copies with no rotation whatsoever but when the events starts it flips it for no reason
Try unchecking the box for rotation in the OPE, when you removed the object position events for the rotational movement it probably kept the values.
ok i deleted this whole thing and started over.Originally Posted by JaminBen007
simple movement from left to right no problem.
rotation is ****** up. it's starting to be damn frustrating
start
http://i.imgur.com/ruZ1vIu.jpg
end
http://i.imgur.com/gZK5uDC.jpg
any more infos i can give?
Make sure you have unchecked both local boxes, and checked the "set rotation" box (in the Object Position Event properties).
If that doesn't work can you open up the OPE properties and upload a pic of that?
http://i.imgur.com/5mszhAc.jpgOriginally Posted by JaminBen007