1. #21
    LukeMSki's Avatar Senior Member
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    Mar 2014
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    Re: I'm new to the editor and need some help

    Originally Posted by Kesmolato
    Originally Posted by LukeMSki
    Originally Posted by Kesmolato
    ok. so i able to move objects around woho.... but the rotation and angle is non existent.

    so which information is needed for Yaw/Pitch/Bank cause there isn't such an info type in the data source.
    The object info data source should have options for angle x, y, and x.
    yeah i did that but the object freaks out and does not archive the wanted result....hmmm
    Make sure you uncheck Local in the OPE (object position event)
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  2. #22

    Re: I'm new to the editor and need some help

    Originally Posted by LukeMSki
    Originally Posted by Kesmolato
    Originally Posted by LukeMSki
    Originally Posted by Kesmolato
    ok. so i able to move objects around woho.... but the rotation and angle is non existent.

    so which information is needed for Yaw/Pitch/Bank cause there isn't such an info type in the data source.
    The object info data source should have options for angle x, y, and x.
    yeah i did that but the object freaks out and does not archive the wanted result....hmmm
    Make sure you uncheck Local in the OPE (object position event)

    yeah i did that still no results. im definitely doing something wrong. here is a screen

    http://i.imgur.com/6uL1beE.jpg

    http://i.imgur.com/DHPHoA9.jpg
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  3. #23

    Re: I'm new to the editor and need some help

    Hi mate. Your start values for the curve data sources are linked to the object. So when your animation begins the start point moves with the object and distorts the curve.

    If you simply delete the object info data sources, the curved data source "should" retain the values (it does in the Xbox version).

    Alternatively copy the start values into variable data sources and link the start of each curve to that instead.

    Yet another alternative, is to put two dummy objects where you want to move to and from, and link the object info data sources to them instead.

    Let me know if it works.
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  4. #24

    Re: I'm new to the editor and need some help

    Originally Posted by JaminBen007
    Hi mate. Your start values for the curve data sources are linked to the object. So when your animation begins the start point moves with the object and distorts the curve.

    If you simply delete the object info data sources, the curved data source "should" retain the values (it does in the Xbox version).

    Alternatively copy the start values into variable data sources and link the start of each curve to that instead.

    Yet another alternative, is to put two dummy objects where you want to move to and from, and link the object info data sources to them instead.

    Let me know if it works.
    same results....ufff. Yaw=Z angle bank=X angle Pitch=Y angle right?

    i mean it rotates but the end result is false. and i have an dummy object it's the white box or do you mean that invisible thing? why should i do that? if all the information needed is already there? please explain ^^ because adding another thing to this fairly time consuming process due to this horrible and inresponsive ui doesn't sound like a good plan to me
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  5. #25

    Re: I'm new to the editor and need some help

    The invisible box will work fine as a dummy object. It serves the same purpose. What I mean is you need one for the start as well as the end. Don't connect your Object Info Data Sources to the object you want to move, connect them to another invisible box where you want your actual box to start.
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  6. #26

    Re: I'm new to the editor and need some help

    Originally Posted by JaminBen007
    The invisible box will work fine as a dummy object. It serves the same purpose. What I mean is you need one for the start as well as the end. Don't connect your Object Info Data Sources to the object you want to move, connect them to another invisible box where you want your actual box to start.
    aaa now i get it...
    there is still something wrong. the object rotates even if there is no rotation.
    so dummy 1 and dummy 2 are identical copies with no rotation whatsoever but when the events starts it flips it for no reason
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  7. #27

    Re: I'm new to the editor and need some help

    Try unchecking the box for rotation in the OPE, when you removed the object position events for the rotational movement it probably kept the values.
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  8. #28

    Re: I'm new to the editor and need some help

    Originally Posted by JaminBen007
    Try unchecking the box for rotation in the OPE, when you removed the object position events for the rotational movement it probably kept the values.
    ok i deleted this whole thing and started over.

    simple movement from left to right no problem.

    rotation is ****** up. it's starting to be damn frustrating

    start
    http://i.imgur.com/ruZ1vIu.jpg
    end
    http://i.imgur.com/gZK5uDC.jpg

    any more infos i can give?
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  9. #29

    Re: I'm new to the editor and need some help

    Make sure you have unchecked both local boxes, and checked the "set rotation" box (in the Object Position Event properties).

    If that doesn't work can you open up the OPE properties and upload a pic of that?
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  10. #30

    Re: I'm new to the editor and need some help

    Originally Posted by JaminBen007
    Make sure you have unchecked both local boxes, and checked the "set rotation" box (in the Object Position Event properties).

    If that doesn't work can you open up the OPE properties and upload a pic of that?
    http://i.imgur.com/5mszhAc.jpg
    Share this post