1. #1

    Moving too fast causes front wheel to twist...then CRASH!

    At least that's what I think is causing it, although I'm not exactly too sure. I've recently made a remake of The Great Wall, and if you've played the original it's a fast track, especially in two specific parts. Well it usually happens in either one of these two sections, but not every time. Most of the time it's a nice clean run with no issue. Just to note, this problem never showed itself once while testing during the creation. Literally hundreds of test runs and multiple saves after each 30 min of work. It also seems to happen more with the Phoenix than with the Scorpion.

    So I'll be riding along, and when it happens, I'll see the front tire start to wobble for about a second, a decrease in speed while the nose lowers a bit, then the front wheel twists to the side (always to the right) causing me to do an endo and crash. I tried putting a tick in the "Fast object" box into each section of track where this happens, but that doesn't help. I think that option is for when the object itself is a fast moving piece, which they're not since it's the track pieces themselves and they are stationary. No "fast object" option on the bike properties either.

    There's also something else, but again I don't think it's the cause, but I have two fireworks set up right at the start right next to the bike and rider. They are set to go off as soon as you start, but they are not the fireworks that have a "force" option, so I'm assuming they are harmless. Or am I wrong, and they could be damaging the bike? I don't think that's it, but I guess it's worth mentioning.

    I uploaded to TC before I even knew of this (since it didn't happen in testing and creation), and I can just imagine how it must look to people playing it, if it randomly happens to them too. It's quite embarrassing as the last thing I want is someone to get frustrated by something out of their control. Please, is there something I can do to fix this? Disable durability and make the bike invulnerable? I really hate uploading the same track twice, but I may have to as this kind of issue can be really aggravating when people are trying to post a good time.

    Thank you for any help you can provide.

    Regards,
    Recon N7
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  2. #2

    Re: Moving too fast causes front wheel to twist...then CRASH

    Something like this happened to me also. Check to see if your line is near the world/map limits. Also did you know you can smooth out your line by curving spline points?
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  3. #3

    Re: Moving too fast causes front wheel to twist...then CRASH

    Originally Posted by DeadEXit
    Something like this happened to me also. Check to see if your line is near the world/map limits. Also did you know you can smooth out your line by curving spline points?
    The driving line is somewhat near the world limits, but I accounted for that when scouting for my location. I moved the camera as far as it would go to the edge, and then moved back in until the red warning disappeared, then moved a tad more to be safe.

    What do you mean by curving spline points?
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  4. #4
    Morfyboy's Avatar Senior Member
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    Re: Moving too fast causes front wheel to twist...then CRASH

    you take the first C.P. which is the start.. you then press y to copy it..this is known as a spline.. also, if you press RT/LT this either curves your line bigger and smaller to make any curves in your drive-line 'sweet'.. the last thing you want is bad kinks in your line.

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  5. #5
    LukeMSki's Avatar Senior Member
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    Re: Moving too fast causes front wheel to twist...then CRASH

    I don't think he has to worry about curved spline points since his track is a remake of a THD track which was obviously straight.
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  6. #6
    Morfyboy's Avatar Senior Member
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    Re: Moving too fast causes front wheel to twist...then CRASH

    Ok..fair enough L.. i noticed that he did ask what a spline was, so i give this video as info..
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  7. #7

    Re: Moving too fast causes front wheel to twist...then CRASH

    Damn, no help. This is really embarrassing; a few replays I've viewed of people with one or two faults and they faulted because of this problem. And since its an easy track, those people didn't even attempt a no fault run. After seeing that, I felt like crap and wanted to message them to say "I'm so sorry!"
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  8. #8
    Nytmair's Avatar Senior Member
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    Re: Moving too fast causes front wheel to twist...then CRASH

    Yep, I unfortunately encountered that wheel issue while I was playing your great wall track... Pretty disappointing since it was fun up until that started happening and ruining fast runs
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  9. #9

    Re: Moving too fast causes front wheel to twist...then CRASH

    Well I found out if you hold back on the left stick, it doesn't seem to happen. I also tested leaning forward once landed and it flips almost every time from that twist. I've literally tried changing every option on the bike, rider, physics bubble and stone floors, and nothing makes a damn difference. If that's the case, then it must be an inherent problem in the physics engine itself.
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