I'm gonna be keeping track of past, current and upcoming releases. If a track is left unmentioned in this thread, it's not worth your time.
Current Project:
Track: Project name "Vacancy"
Difficulty: Hard
Bike selection: Phoenix 250cc, Scorpion 450cc, Donkey
Platinum time: Aiming for 30 seconds.
Project screenshots:
- Obstacle 1:Spoiler: Show
- Speedtrap (and a timesaver when done right) before obstacle 2:Spoiler: Show
- Obstacles 2 & 3:Spoiler: Show
- Obstacles 4: Part 1:Spoiler: Show
Part2:Spoiler: Show
Driving line so far; in motion:
*Please note that all videos appear a lot darker than the track actually is onscreen!*
- Video of the latest driving line:Spoiler: Show
Latest Release:
Track: Gloomville
Difficulty: Extreme (technical)
Bike selection: Phoenix 250cc, Donkey (for laughs)
Platinum time: 28 seconds.
NOTE: I was very sleepy when I set the medal times so each time is 10 seconds tighter than it should. So the platinum I MEANT to have is 38 seconds...
Prior releases:
Overgrown
Skyhopper (a medium, scenic track)
Mancave Fixed Visuals
I'll propably update this thread with replays and whatnot if I happen to build more![]()
bump'd
you deserve another one, here:
*bump*
just had a longish session with TC tracks. Skyhopper was a golden sun in a pile of **** and garbage.
Your opinion is greatly appreciated![]()
Played both already and loved them. Good stuff. Thanks for creating!![]()
This right here is why I want to build and become better at it. Not to be praised but to put out tracks that people can have fun with.Originally Posted by soad667
Yup, great track. Played it today in MP.
One of the few non-disasters out there.
Glad to hear that, mate. Did you notice any lag or screen tear if I may ask? I'm a bit concerned about those since I don't have the possibility to test anything in MPOriginally Posted by Wake
Not that I could think of, no.
But then again it might be different for people on weaker systems, mine is pretty oversized for TEGE so it masks if the game is choking.
ooooo oo oo me! me! yeah!
right heres ideas that i always wanted to implement in my track but never would mainly because i get bored really quick and lazy
themes
steampunk
space
underwater
subway station
hell (like inferno fire and ****)
an icy/wintery track
in the sea (and make it like "the perfect storm" film)
a wild west theme
sci-fi like a city scape theme
so many others that i cant think of right now.