1. #91

    Re: University of Trials (New Extra Credit Class 15 May)

    I know it's a total win win situation for you. I'm happy for you, I would have done the same thing. The only reason I said that , (and keep in mind, I am already a ubisoft subscriber) is the content that ( I ) like to watch gets buried because they upload so much content. I'm also not happy about how neglectful the ubisoft channel has been towards RLTVs section. They have only a handful of videos set aside in the playlist for them. As long as it gets posted in here I'm cool either way!

    Like I said before though, I'm happy for you and you did the smart thing by having your series on their channel.
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  2. #92
    Blastergamer's Avatar Senior Member
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    Re: University of Trials (New Extra Credit Class 15 May)

    About the hill at "The Wreck", you can just tap the gas continuously and ride up instead flying up and back again and then up.

    For the high hills like that on Dark city run, Inferno 3 that you ride up from a flat ground, I do always to this:
    1st: lean forward before you go up to hill.
    2nd: when you're on the curved ramp, lean backward.
    3rd: immediately after 0.2s lean forward.

    I always do this way, and I don't know if (least me) it's possible with your way.

    Anyway, good idea with the Ubi channel , I hoped RedLynx would've done this before with the RLTV tuts & picks.

    As for Class 4 you can make a tutorial how to make wheelies by leaning forward and backward and how to hook over with the back wheel & brake to save time.
    You can also give some examples why longer in the air is slower than when speeding on the line, and also show what the brake is good for for some techniques.

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  3. #93

    Re: University of Trials (New Extra Credit Class 15 May)

    Originally Posted by CrowsBeak
    Like I said before though, I'm happy for you and you did the smart thing by having your series on their channel.
    Cool thanks, appreciate that.
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  4. #94

    Re: University of Trials (New Extra Credit Class 15 May)

    Originally Posted by Blastergamer
    As for Class 4 you can make a tutorial how to make wheelies by leaning forward and backward and how to hook over with the back wheel & brake to save time.
    You can also give some examples why longer in the air is slower than when speeding on the line, and also show what the brake is good for for some techniques.
    Class 4 is already planned and I have a rough outline for the future of the semester and those topics should all be covered by the time I'm done. Thanks for the suggestions though. If I can I also want to get some footage at both E3 and PAX AUS over the next few months and use some of that.. I have some ideas already
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  5. #95

    Re: University of Trials (New Extra Credit Class 15 May)

    Originally Posted by FatShady
    there is always tips I could get from other riders.

    Perhaps what this is pointing out to me is that I may benefit from getting some people to review the video's before I release them just to make sure the techniques are being taught correctly. Let me think about that for a while. I make everything totally from start to finish including coming up with the lesson plans and the tips so there is always a risk with a game like this that I miss something and appreciate you taking the time to point that out.
    I'm always happy to help someone I don't want to go to about making out to everyone I know it all, but if I could benefit someone to make their video better, ASWELL as helping many beginner riders that little bit extra then I can't really say no if you would give me the pleasure to let me help
    I've done many one to one sessions with friends and have helped them from faulting on a part of an obstacle on e.g. on Inferno, on the double barrel jump, some of my less experienced friends will be faulting many times, so I will restart the game, and actually try that obstacle with them over and over and try to explain an easy way; (just like what you do in your video) and then usually after a few attempts they say 'oh okay I see' 'that works better' etc etc.

    I'm very glad you didn't take it in a bad way, I thought you might of taken offence as I thought as you had taken so long and I'm here trying to split hairs isn't appropriate.

    Anyway, IF you do want some more constructive feedback or anything then I am ALWAYS willing to help and it would be an honour to ,Venomz
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  6. #96
    Defoliator's Avatar Senior Member
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    Re: University of Trials (Class 3 - May 30)

    Best vid yet Shady! You're really getting into some good territory that will help some of my noob mates don't think you can do much to help me though, I'm a lost cause). Keep it up.

    Congrats on the upload to the Ubi channel too.
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  7. #97

    Re: University of Trials (Class 3 - May 30)

    Originally Posted by Defoliator
    Best vid yet Shady!
    Thanks, I'm trying to experiment a little with new techniques in each episode, but only if it makes sense for the tutorial. I was really happy I got the controller animation to work (kind of) and that will continue to make an appearance when needed and now after class 4, the techniques should start getting a little more in depth. Good fun though and really enjoying making them. It's something that I have always wanted to do but never had the time.
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  8. #98
    Blastergamer's Avatar Senior Member
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    Re: University of Trials (Class 3 - May 30)

    Why are many people commenting on Russian language and talking about watch dogs on the ubisoft channel youtube vid?
    Almost everyone talks off topic stuff instead of the video.
    I really hate how people behave on Youtube
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  9. #99

    Re: University of Trials (Class 3 - May 30)

    Originally Posted by Blastergamer
    Why are many people commenting on Russian language and talking about watch dogs on the ubisoft channel youtube vid?
    Almost everyone talks off topic stuff instead of the video.
    I really hate how people behave on Youtube
    Haha I know. Tried translating some of them but I still have no idea.
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  10. #100

    Re: University of Trials (Class 3 - May 30)

    Originally Posted by FatShady
    Originally Posted by Defoliator
    Best vid yet Shady!
    Thanks, I'm trying to experiment a little with new techniques in each episode, but only if it makes sense for the tutorial. I was really happy I got the controller animation to work (kind of) and that will continue to make an appearance when needed and now after class 4, the techniques should start getting a little more in depth. Good fun though and really enjoying making them. It's something that I have always wanted to do but never had the time.
    in dark city you kinda forgot to tell where to start when using that technique, because if you use it further away from the ramp you go too fast to make that transition and you will lose grip
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