1. #61

    Re: Day One Patch Details

    Originally Posted by ShiftySamurai
    Originally Posted by Hakkelus
    Originally Posted by mutetus
    Originally Posted by Hakkelus
    I have the Steam version of the game. When I hover my mouse on top of the trialsFMX -file it says the version is 1.0.0.1. How do I update the game?
    Start the game from start menu->all programs->games->Trials evolution gold edition
    There is no Trials in that folder.
    Try this one instead:
    C:\Program Files (x86)\Steam\steamapps\common\TrialsPC\datapack\tri alsFMX.exe

    @mutetus -
    It's not updating anything. It just opens Uplay where I have to press "Play" to start the game. The trialsFMX version is still 1.0.0.1.
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  2. #62
    RetiredRonin's Avatar Senior Community Manager
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    Re: Day One Patch Details

    Can you try to run as Admin?
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  3. #63

    Re: Day One Patch Details

    Originally Posted by ShiftySamurai
    Can you try to run as Admin?
    No help. Could it be that steam version isn't updated yet or is it working for some people already?
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  4. #64

    Re: Day One Patch Details

    Originally Posted by Hakkelus
    Originally Posted by ShiftySamurai
    Can you try to run as Admin?
    No help. Could it be that steam version isn't updated yet or is it working for some people already?
    Yes, it worked for me. Steam updated automatically when i started it. Do you have automatic updates activated? (right click on Trials > Updates > "keep this game up to date"). If not try to restart steam and turn that on/off, maybe it helps.
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  5. #65

    Re: Day One Patch Details

    Originally Posted by Morgan169
    Originally Posted by Hakkelus
    Originally Posted by ShiftySamurai
    Can you try to run as Admin?
    No help. Could it be that steam version isn't updated yet or is it working for some people already?
    Yes, it worked for me. Steam updated automatically when i started it. Do you have automatic updates activated? (right click on Trials > Updates > "keep this game up to date"). If not try to restart steam and turn that on/off, maybe it helps.
    Tried all those already. Where do you see your version number of the game and what is it? 1.02?
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  6. #66

    Re: Day One Patch Details

    Originally Posted by Hakkelus
    Tried all those already. Where do you see your version number of the game and what is it? 1.02?
    Your TrialsFMX.exe version will not be 1.02. That's where I originally thought it would be but it shows you in blue text in the bottom right in the main menu of the game. A facebook button in the top left is another indication you have the right version... I still don't have my pre-order bonuses though
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  7. #67

    Re: Day One Patch Details

    Originally Posted by Custom
    Originally Posted by Hakkelus
    Tried all those already. Where do you see your version number of the game and what is it? 1.02?
    Your TrialsFMX.exe version will not be 1.02. That's where I originally thought it would be but it shows you in blue text in the bottom right in the main menu of the game. A facebook button in the top left is another indication you have the right version... I still don't have my pre-order bonuses though
    Oh there it is.. It's 1.02. Thanks.
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  8. #68

    Re: Day One Patch Details

    I have a problem with my game that makes it unplayable but no one has answered my thread yet. What would be the best place to post it? I posted it in support section.
    Or if someone could take a look at it now, that would be great!

    ~jillis
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  9. #69

    Re: Day One Patch Details

    Just wanted to notify that when Ad-Aware updates or Yahoo updates is showing my game goes in window mode and it's anoying , it will be fixed right ?

    Now the fast forward in replay does not work , omg new problems appear and from de one 60 to 50 now 30 fps for no good reason
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  10. #70

    Re: Performance + Multiplayer Patch

    Any chance of a fix to YouTube uploads being rendered/captured in slow mo?

    It's like as if since you limit the capture to 30fps, the render/capture process is playing back the replay at 1/2 speed to account for the locked 60fps engine.
    I.e. every second of game time must have 60 frames displayed, so as you are only outputting a 30fps video, each 'game second' takes two 'real seconds'.
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