Originally Posted by mrjorts
I'm trying to use reset to driving line to teleport the player around the track, which works great, but I would also like to preserve the player's physics, which only seems to be an option when you reset to a checkpoint and not to an arbitrary position on the driving line. Also, is there a way to affect the rider's height from the ground upon the reset? In a track with multiple surfaces on top of each other, the player always ends up on a higher level than they started at, but for my purposes I'd like to keep him at the same height he was before the reset.