1. #1

    Moving objects question

    Greetings.

    How do you go about activating a moving object upon entering an area?
    For example, bike enters area X, this causes door Y to open.

    I know how to do the area trigger bit, but how do you make an object move? I tried using the object position, but that only teleports an object and doesn't actually show the movement, which is key
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  2. #2

    Re: Moving objects question

    I got you.

    Step 1. get area trigger
    step 2. select area trigger target to a state event, make sure the state event is set to turn on.
    step 3. grab a curve data source and interval trigger.
    step 4. go to state event then select event targets, select the curve data source and interval trigger.
    step 5. go to interval trigger and set the durtion to as low as it will go.
    step 6. get an object position evet.
    step 7. go to the interval trigger and set the object position event as it's target.
    step 8. make sure the curve data source and interval trigger are not enabled at this point. the state event will be used to turn on the movment when you hit the area trigger.
    step 9. go to the object position event and choose select event target, this the whatever object you want to move.
    step 10. Under the object position properties press y when highlighting either the x y or z axis, this will determne which way the object will move. if you want it to rotate selct either yaw pitch or bank. Once you press y it will ask you to select a target, select the curve data source.
    step 11. Now go to the curve data source properties. You will see a start and end section. Start should be at 0, end is however far you want to object to travel. I suggest starting that number at like 5 then adding if you want the object to move farther.Under the same properties there is a duration number, this is the duration you would like the object to move. If you want the object to move fast make the durtion lower, if you want it to go slower make the duration longer.
    You now have a moving object. There is much more you can do with it but this is just the basics.
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  3. #3

    Re: Moving objects question

    Whoa!
    Thanks very much, very detailed, step by step, exactly what I was looking for
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  4. #4

    Re: Moving objects question

    No problem, if you need more help add me on uplay.
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