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I Need a VERY Easy Explanation For Creating a Track.
Okay, I'm admitting it now- I am the worst track creator in the history of Trials. So I need your help.
You may have heard of the track called "Overdose." It has four or five circus disks spinning around, which mangles your bicycle. I'd like to make one of my own, but I cannot for the life of me figure out how to make objects spin. I feel like of tried everything, but nothing moves. I know there is a simple answer, so please help.
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Re: I Need a VERY Easy Explanation For Creating a Track.
Try this example from Blastergamer, and if you have any trouble post back here and we'll see what we can do:
How to make a simple spinning object with physics
The bit in the dotted box is only needed if you need to turn it on at some point, which you don't so I wouldn't worry about it. In the above example the "object you want to spin" is the circus disk, and you'll need another object to spin it on top of. Any object will do, just turn physics off.
Hope that helps.
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Senior Member
Re: I Need a VERY Easy Explanation For Creating a Track.
Hi Deeds,
you can also use the tutorial Rotate by OPE
This lets you rotate something even it's outside the physics bubble, but beware that if it's rotated too fast, it would not collide with your bike and also needs a few yellow logic cards for this compared to physics joint. 
If you are looking for more tutorials, search here or jump directly to here.