1. #1

    Difference between Linear Curve and Interpolate?

    Other than all the settings in Linear Curve, why should I use that instead of Interpolate? I ask this because you need to turn off then on the LC to reset it whereas Interpolate happens as long as the box is checked, reducing code.
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  2. #2
    Lukeyy19's Avatar Member
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    Re: Difference between Linear Curve and Interpolate?

    Are you talking about Data Sources or Data Curves?
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  3. #3

    Re: Difference between Linear Curve and Interpolate?

    variable data source has a checkbox for interpolate abd the data curve has quadratic and whatnot. But is there a difference between the 2 of them, if I'm just using linear settings?
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  4. #4

    Re: Difference between Linear Curve and Interpolate?

    The linear curve has settings that are easier to adjust, such as time taken, but essentially if all you want to do is change one number to another gradually then yes you could use a linear data source or a VDS set to interpolate.

    Personally, if the start and end values are not going to change during the curve, I would use a linear curve. If they are, I'd use a VDS.
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  5. #5
    Lukeyy19's Avatar Member
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    Re: Difference between Linear Curve and Interpolate?

    Personally I would use a data source for moving something a small amount or making a light fade out etc, just because it doesn't require state events to turn the curve on and off, and an interval trigger on an OPE etc, its simpler, but for more complicated things that require more control of thier movement I would use a curve.

    The linear settings will be similar but with a curve you can have more control over the time it takes for it to happen. Also, if you want something to loop, a curve is better.
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  6. #6
    Blastergamer's Avatar Senior Member
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    Re: Difference between Linear Curve and Interpolate?

    Yeah, if you want something to loop and/or invert half, then a curve is much precisely.
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