1. #81
    Smeghead89's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    Originally Posted by Barrybarfly
    Originally Posted by smeghead89
    new track up guys, this 1 is a remake of dead town but set as extreme. Not a very technical extreme and probably closer to hard but hope you enjoy, all feedback is very much appreciated as this is my 1st extreme

    huge thanks to twitchy and Little Jesus for testing for me and also to LJ for some very helpfull advice on the atmosphere, thanks guys
    You have gold now? Cool, have to catch up sometime! I'll check your track out next time I get online mate.
    yeah i have gold now mate but no mic im afraid still im up for some multiplayer any time mate
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  2. #82

    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    Gave you my thoughts on live and tbh, the track turned out better than i thought it would, the atmosphere has paid with that SmEgHeAd magic touch, dripping water works nicely.

    Just wasn't a fan of that obstacle i said about on LIVE, but that could just be personel preferance to my skill.
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  3. #83
    Smeghead89's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    Originally Posted by LitTlExJeZuZ
    Gave you my thoughts on live and tbh, the track turned out better than i thought it would, the atmosphere has paid with that SmEgHeAd magic touch, dripping water works nicely.

    Just wasn't a fan of that obstacle i said about on LIVE, but that could just be personel preferance to my skill.
    nice 1 mate im glad you like it, and thanks for all your tips and feedback online buddy
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  4. #84
    vladiiiiiiii's Avatar Banned
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    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    Really enjoyed this track buddy. There are certain parts that are a pain in the *** to hit consistently. Particularly the part where you bunny hop onto that first shortcut.

    What I didn't really like was the lightning at the beginning. Don't get me wrong the lightning is cool and all but the first strike just seems too close to the rider without any flashing light or damage to anything around it. I know that may be really picky but just my thoughts. You have lightning striking 5 feet from the player onto a wooden structure and nothing happens from it

    I also thought the second strike was weird too. The bolt hits, then there is a short pause and a small fire starts up. It's like a lightning bolt started a camp fire. I think you should have left them in the background.

    Besides that I had a lot of fun playing this track. I didn't get the perfect run in that I wanted to so I will have to go back at it tonight! Let me know if you would like a video for the track.

    Keep em coming
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  5. #85
    Smeghead89's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    thanks for the feedback vladi, i never rly thought about that with the lightening being too close and i personally rly liked the way it looked but yeah you are right it prob was best to leave it in the background, and Little Jesus did actually suggest to me to add some destructive damage from the bolts but i was battling so much with performance that i decided to leave it out,

    still im glad you enjoyed the track mate and i rly appreciate your feedback too
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  6. #86
    KaliniuS's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    I loved the look of this track. I only ran it once but gave is 5*. The lightning bolts looked great in my opinion!
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  7. #87
    Smeghead89's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    Originally Posted by KaliniuS
    I loved the look of this track. I only ran it once but gave is 5*. The lightning bolts looked great in my opinion!
    thanks dude, i was trying to rly go for a strong realistic storm and i am pleased with how it looks but i can also understand that some might find the lightening a bit off in places but thats ok

    this track rly was just an experiment to see how to create an extreme line and im quite pleased with that also, the shortcut can be a bit frustrating as you pretty much have to do it perfect to string the 3 jumps together but i get a great feeling from it when i do pull it off


    edit - oh and thanks also Mati, i somehow missed your post, glad you enjoyed it buddy thanks for the feedback
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  8. #88

    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    I've only just noticed but there are quite alot of floating objects just before and after the bottom route.
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  9. #89
    Smeghead89's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    Originally Posted by LitTlExJeZuZ
    I've only just noticed but there are quite alot of floating objects just before and after the bottom route.
    oops, ah well never mind now lol
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  10. #90

    Re: SmEgHeAd89's custom tracks, New track - Dead town dying

    That lightning is amazing. Like wow. I would have never thought of that ever.
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