1. #121

    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

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  2. #122

    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    Congrats to your latest pick! It seems you are building picks only.
    Wrench and pick are well deserved.
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  3. #123
    MaTiSpOrT's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    @Smegh & Crows
    I´m not trying to spoil the track!! Its a great track but without those two problems, would be much better...
    I think that deleting one or two trees, that minimal tearing can be fixed... that was the reason of my post...
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  4. #124
    Smeghead89's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    Originally Posted by MaTiSpOrT
    @Smegh & Crows
    I´m not trying to spoil the track!! Its a great track but without those two problems, would be much better...
    I think that deleting one or two trees, that minimal tearing can be fixed... that was the reason of my post...
    no worries buddy i know your not trying to spoil the track and i take your feedback very seriously, obviously it could be made better as could any track so for that i thank you my friend, the problem is not with the trees tho m8 it is with all the other details around that i have not had time to set to decoration only, like i said i lost some vital time on my last day and 1 of the things i would have done was to turn everything to decoration only which the trees have been set to all the time they was 1 of the 1st things i placed and there was no screen tare until the last couple of days when the details rly got detailed lol, im surprised the screen tare is so minimal with all those objects that still need to be set to decoration, this is always the last thing i do on a track and it massively improves the performance but sadly - very very sadly i just did not have the time to do all the things that i wanted to due to my broken TV , nothing i can or could have done about it, next time i will not share a track until its ready but this time i just had no choice as i was fighting powers beyond me

    so common lets move on from this little screen tare issue, if you want my honest opinion tho there is a track with screen tare in it that i personally think will win the comp regardless of the screen tare so im rly not worried about my little minor screen tare
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  5. #125
    MaTiSpOrT's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    Ok! a way to save time... Using the area selector tool, you can select a big amount of objects at once... then set them as deco.
    My honest opinion:
    I will be very disapointed if the winner track have any kind of tearing, enough said.
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  6. #126
    Smeghead89's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    thats fine mate you are entitled to your opinion but if a track is completely flawless in every other aspect then surely it is still going to score very high with a small amount of screen tare, if it is that good then the small point deduction from a minor screen tare should not have that much effect on the overall score. There are many things to consider which in my opinion nobody has pulled off perfectly, eg - lighting, checkpoint placement, re-playable, driving line, flow, detail, theme, difficulty consistency, camera position, performance, medal times, track length, and overall feel. I dont think any 1 person has pulled all of these off perfectly and so every1 will loose points for some reason or another

    its just down to who looses or gaines the most points for what reasons
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  7. #127
    MaTiSpOrT's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    Well said buddy!! There isn't any clue about how the judging process will work, so we will see what happens...
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  8. #128

    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    Hey Smeg, this track is really fun, and looks really good too. Your really deserve both Pick and Wrench for the amount of sweet tracks you release. Oh, and I did not notice any tearing, guess I've grown accustomed to them from playing my own tracks

    I look forward to the next
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  9. #129

    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    I didnt notice any issues with this track tbh mate. The only things would be personal preference so they simply dont count. I did notice a lot of things I really liked though, like the clever use of the terrain mod surfaces and the way they were coloured to suit your needs. Given the time, it would have been nice to see the combines moving, but obviously you were limited in that regard. Tearing may also have prevented it (big moving glued objects! lol).

    Still, I think you may well notch up another victory in the comp and I would be pretty surprised if you were outside the top 3. But its going to be one tough comp to judge!
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  10. #130
    MaTiSpOrT's Avatar Senior Member
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    Re: SmEgHeAd89's custom tracks, New track - Farm Trail

    Congrats buddy!! as you know I have a few complains about the track, but its a great track for sure!!
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