Well look at that, right at the top of your first post. Sorry, I only skimmed the post as I have done the research all I care for right now. I rarely get hyped for things video game related anymore to avoid the high chances of disappointment.Originally Posted by bDIdol
Mine an nannerdw's posts were a result of Sharty reliefs, but if you didn't skim through yourself you would know that![]()
Your top 5 immersive games?Originally Posted by bDIdol
I think your problem might be more with bad 3D and bad VR than with 3D and VR per se. Most 3D movies do 3D wrong, leading to eye strain and potentially headaches (for more detail google "Good Stereo vs Bad Stereo" -- can't post links cuz' I just signed up). VR is often done wrong as well. If it's done right, and you don't normally have a problem seeing the real world, VR should work for you because it exactly replicates how real-world vision works at the optical level (for more detail google "How head tracking makes holographic displays."Originally Posted by ShiftySamurai
That might be a problem.Originally Posted by ShiftySamurai
So far, out of probably more than a thousand people, I haven't met a single one who had vision problems with good VR. Some are a bit motion-sensitive, though.
im totally stoked on this, jaw dropped on the ces demo..
i do see dead children in bucketloads tho, due to epileptic seizures after donning the goggles for 12 hours straight, killing dudes in cod or similar killing brainwashing games.
but imagine exploring skyrim or similar places with this gear.. screw reality, im moving to Riften.
Hmmm... tryin ta think.Originally Posted by apdenton1
`Penumbra/Amnesia
`Skyrim/TES in general
`Mass Effect 2
`Bioshock
`Fable: The Lost Chapters
Not in any particular order, but I'd say Penumbra/Amnesia gets me the most involved.
You?
Gaaah I can't wait!
Maybe get a bigger monitor... you should atleast give it a try. Im waiting til I put the Rift on to have any final judgement on it.Originally Posted by ShartRelief
Originally Posted by apdenton1
If you read what OP said you wouldn't be confused. Ignorance/10.
Well, prioritising immersion for this list (note I have to be having fun with the game first before I can get immersed):
1. Call of Cthulhu: Dark Corners of the Earth
2. Fallout New Vegas.
3. Vampire the masquerade: Bloodlines
4. System Shock 2.
5. Deus Ex (original).
If it were just my favorite games of all time list then the list would be the other way around.
Don't know why your list contains third person games, offensive. Sure, some third person games can be immersive, but there are many reasons as to why first person is superior for immersion/simulation design.
Red dead redemption, Dead Space, the old Resident Evil's and Manhunt (original) were pretty immersive third person games though.
I would agree Mass Effect is one too but the gameplay is so bad I cannot get immersed because I am not satified.
Furthermore I dont see how the Occulus Rift would even work with third person games. Heck, ill just go ahead and say it flat out wouldn't wok at all with them.
Oh yeah, I completely forgot about Call of Cthulhu... that makes it in the list then, for top 6.
And as far as third person goes, I know it wouldn't work with the Rift well, if at all, but the first Fable was so good and enjoyable to me, I got immersed in the story and gameplay. To me, immersion is based on how well a game presents its visuals, story, and interaction/attention to detail. Fable did those things very well for me.
And quit ur bickering. I dont want to see anymore arguing or "ignorance/10" crap... its stupid, unnecessary, and pretentious. Stop.
If someone gets the wrong idea or confused, help them by pointing them in the right direction, not inflaming an already unneeded argument.
I'll disagree with that. Most third-person games (at least Dead space etc.) are essentially first-person games where the game camera is offset to the back and side a little, so that players can see the game character. In some games that's a purely stylistic choice, meaning that they could be played just as well with a first-person camera. Dead space is a good example. In others, third person is a necessity because the player has to see the character model for gameplay to work. That would basically be any jumping/climbing/platforming game, the prototype being Tomb Raider.Originally Posted by apdenton1
But, with a VR setup, especially an HMD, the latter category could still be played in first person, because it's now the player's body itself standing in for the game character. You'd still be able to make jumps etc. in first person.
So HMD adaptations of third person games would simply move the camera back to the first-person perspective. There might still be the odd game where it doesn't work, but I bet it's by far the minority.
Huh? if I am understanding you correctly, and you are saying just change the view to first person perspective, that would require a redesign of many core aspects of a game!Originally Posted by DocOk
Still, it's possible yes (with more work than just a perspective swap). And i'd probably prefer dead space in first person, if done right.
Anyway, my claim that it wouldn't work with Third Person games still stands, since changing the perspective makes it a first person game![]()
The enhanced depth perception from stereo 3D and the ability to look around really quickly might make for some first-person platforming that's actually playable.
Imagine playing Mirror's Edge with this thing
You'd just have to make sure you're sitting down to play it, so you don't faceplant IRL![]()