Hi everyone.
Been awhile since I worked that hard and spent that much time on a Trials Track. (not a skill game)
Anywho!
Track: Destroyed Round V2.
Hope you like it.
Cheers!
Wow, this looks amazing! Really looks like a destroyed city, you've really nailed the devestated city atmosphere, looks really cool, great jobA lot of work must've been put into this.
Thank you very much! Spent around 9-10 hours not very sureOriginally Posted by InfernoTrials
Glad you like it!
Thanks again!
Looks fantastic!But it seems like there is a lot of lag...
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ThanksOriginally Posted by A7XfoREVer531![]()
Its true but only when the camera zoom out. Which is Once, after the 3rd checkpoint. (the big jump)![]()
Your 35 second run took 40 seconds, that's quite a lot! Anyways you should search around for tutorials on how to improve performance and upload a better version.Originally Posted by LordOfWarrr
Please keep all your tracks in one thread to help keep the forums tidy. Thanks you.![]()
This track looks great! Will definitely give it a try next time i am online!
+1Originally Posted by A7XfoREVer531
The 35.4 second top run takes 40.3 seconds to replay...sorry, that is a LOT of lag not a little.
A real shame, the atmosphere and deco on this track is really nice, but the lag completely ruins the track for me...
Any chance of optimising it?
Just want to agree with these guys.Originally Posted by morrillo
No matter how perfect the driveline or decoration is in a track... screen tear (if very minimal) can usually be overlooked, but lag is a massive pet peeves and makes me auto-quit levels.