I imagine controls using only the mouse wheel and the left and right buttons.
Though I personally would never do this, wireless 360 controller on my PC will do just fine.
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Acceleration and breaking could be with keyboard, or left/right click on the mouse. The important thing that i would like to see is the precise body movement using the mouse.Originally Posted by Darkholme
It's still digital input, so you either have 100% acceleration or 0%. Wouldn't that be bad for the more difficult tracks?Originally Posted by soad667
Didn't know that analog input was involved in acceleration too, tbh.