1. #1
    LynxNinjaTrials's Avatar Senior Member
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    A Donkey Riders Track Central

    Welcome To My Track Thread!
    ---------------
    To see how i improved in the Editor, look at my first track: "crapland" made with my Main-account "d Buckethead b"
    ---------------

    You can allways feel free to leave some feedback here. IT'S APPRECIATED!
    Reversing on every track is allways a smirk worth!^^

    MIND! You can only rate after you passed the track |*****| = 5 Star Track!


    NEW Skillgame!: E[vo] Drumz - Beginner


    MY EVO TRACKS:


    > Cragtooth castle - Ninja lvl 1 <--- Video (featured in the Track review by NLthomas21
    TF)
    A ride over an destroyed castle, finding a secret room of the owner!

    > Tetragrammaton - Ninja lvl 2 made for the N.T.B.C.!
    Technical and visual track! futuristic theme.

    > Flippin Fun - Ninja lvl 1 [easy]
    Just a short track you have to ninja-flip through, rather a skillgame.

    > PRIMUS - Hard
    A speedrun track mainly made of primes, some timesavers included.

    > Lynx Industries - Ninja lvl 2 <--- Video (featured in the Track review by mslot722)
    A technical ride out of a riders industrie. scenic track!

    > Lynx RUSH - Hard || Lynx RUSH v2 - Hard <--- Video
    Speedrun track, no scenery but a lot is moving on this track. Made for Oozie!

    > Binge & Grab - Extreme
    Fast uphill track, ML style, just not that good Find out why you have no TV signal and ride up the hill for a Boom!

    > DECAY - Extreme
    A stinky place you have to escape from, if you're good enough! (Platin-event)

    > Constructed - Ninja lvl 1 <--- Video *****
    A tough ride over an construction yard. A lot of metal on this track!

    > Koiso Wheelie - Ninja lvl 2
    Just 1 CP but a hard one! In the middle of Sandlands people have found a old ruin. Make the god Koiso proud and show your backwheel skills! He is watching you.

    > Cave Coyne - Hard | Skillgame <--- Video
    Get out of a abandoned cave and collect as many coins as you can! Yellow=10Pts. - Orange=25Pts. - Red=50Pts.

    > Struggled - Ninja lvl 1 <--- Video *****
    A slightly warehouse-themed, tough ride!

    > Casualed - Hard
    An easy version of "Struggled" for the non-ninjas. A flowing track with a timesaver.

    > OTHG-Ride - Medium <--- Video
    Just an easy and smooth ride for the old guys. : )

    > Ganaja D[K] - Extreme+ (Donkey only)
    Have fun, duderino : )

    > TitanS - Hard <--- Video
    Titans use to fight here... many, many decades ago!

    > T.B.I.P.Y. - Extreme
    "Toni Bou" Indoor Practicing Yard! Nobody is here so start trialin'. - authentic trials challenge -

    > DC Striker - Ninja
    an exceptional ninja track made for MnZx DC Striker. GG : )

    > 7b/1t Challenge I-VII - Hard
    I - VII in the next weeks) Classic OTHG challenge

    > Apocalyptic - Medium
    LEAVING EVO WITH A BANG! my final track and missed CTC2 entry. timesaver at the last bit. This track is dedicated to VladiiiiiiiiTF for his dedication and hosting the greatest Building Comp. in Trials history! THX Vlad-Master!

    > E[vo] Drumz - Beginner (Skillgame)
    Authentic Double Bass Drumset! : ) just for fun so have fun.


    THX TO EVERYONE WHO PLAYED MY EVO TRACKS, LIKED THEM AND 0F THEM!
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  2. #2

    Re: Tracks of LynxNinjaTrials

    ill be sure to check them out!!
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  3. #3
    LynxNinjaTrials's Avatar Senior Member
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    Re: LynxNinjaTrials Tracks [NEW XTR TRACK: Binge&Grab] July

    Feedback is welcome!
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  4. #4

    Re: LynxNinjaTrials Tracks [NEW XTR TRACK: Binge&Grab] July

    Hey man, played your track and you left the donkey open so I took the opportunity cause Boogieman told me struggled and rage quit. I didn't know where I was going on the last hill and then saw the final checkpoint. Cool little ninja track though mate.
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  5. #5

    Re: LynxNinjaTrials Tracks [NEW XTR TRACK: Binge&Grab] July

    I really liked this track minus the very end. I had trouble knowing exactly where the finish line was.

    But overall the obstacles were really well made and had good flow. I was entertained for a long time.
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  6. #6
    LynxNinjaTrials's Avatar Senior Member
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    Re: LynxNinjaTrials Tracks [NEW XTR TRACK: Binge&Grab] July

    wow, thx guys^^ to hear that from damn good riders like ya'll is pushing my motivation to continue building tracks! i don't know what i did on the second last cp guys, it is mos. def. an difficulty-balance breaker but i tried to slow the track down at some point, failed and it's too hard
    i placed an arrow-sign there but i guess it is not clear enough where to go XD
    also, i honestly forgot to place a finishline to make the finish more visible/obvious
    i first wanted to use a different camera but couldn't find a good position etc so it won't disturb the riding, later forgot to add something there so the finish-cp is not buried in the dirt, unvisible for the ones that did not made the track

    funny is, the only reason why i enabled the donkey is because of you Nova never thought you would even play my track, or even like it xD

    thx for the feedback buds, really helps me gettin better, slow but sure
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  7. #7

    Re: LynxNinjaTrials Tracks [NEW XTR TRACK: Binge&Grab] July

    It was a nice good looking track. The line was a little tough which was good but i found the most trouble on the second last hill and the finish line. I was like 2 seconds ahead of my time and apparently didnt finish when i flung myself into that container. Great job though. Fun all things aside
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  8. #8
    LynxNinjaTrials's Avatar Senior Member
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    Re: LynxNinjaTrials Tracks [NEW XTR TRACK: Binge&Grab] July

    Originally Posted by GoodGrief
    It was a nice good looking track. The line was a little tough which was good but i found the most trouble on the second last hill and the finish line. I was like 2 seconds ahead of my time and apparently didnt finish when i flung myself into that container. Great job though. Fun all things aside

    thank you mate! glad you like it aswell yeah, the track would have been better if i made that second last cp different and a clearly visible finishline
    for my it is hard to figure out when, an uphill jump for example is too short or long to have a clean connection to the next section, due to my lack of skill
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  9. #9
    xzamplez's Avatar Senior Member
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    Re: LynxNinjaTrials Tracks [NEW XTR TRACK: Binge&Grab] July

    I was going to go for 1st on this, but the finish line made no sense to me. I hit my head on an object in the train car, and faulted. Besides that, my only real gripe is the occasional awkward camera.
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  10. #10
    LynxNinjaTrials's Avatar Senior Member
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    Re: LynxNinjaTrials Tracks [NEW XTR TRACK: Binge&Grab] July

    Originally Posted by xzamplez
    I was going to go for 1st on this, but the finish line made no sense to me. I hit my head on an object in the train car, and faulted. Besides that, my only real gripe is the occasional awkward camera.

    haha, i think this is the very first track of mine that you have played^^ i almost feel honored!
    well, that finish was a total fail, missed to place a finishline somewhere. thx for playing
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