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Junior Member
Possible to freeze rider and move with object?
I did't find this question.
The thing is i want to freeze the rider and move the rider with a OPE or joint controlled object.
Is that possible ?
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Senior Member
Re: Possible to freeze rider and move with object?
You cant freeze the rider AND move him. It sone or the other. But you can freeze the bike and move the rider. You may need to provide a bit more info before someone can help you with it though.
Freezing is easy. Set value event targeting a variable data source that is tied to the freeze option of the bike/rider. Set to 1 = frozen, set to 0 = unfrozen.
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Junior Member
Re: Possible to freeze rider and move with object?
Not literally freeze i tried with the force thing and didt work out..
I mean to have the rider on the moving object without the rider falling off 
Maybe it will work with mulltiple force?
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Senior Member
Re: Possible to freeze rider and move with object?
I'm not really sure what you mean tbh. Can you give more info on what exactly you are trying to do?
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Senior Member
Re: Possible to freeze rider and move with object?
He means:
Move the rider with the moving object
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Senior Member
Re: Possible to freeze rider and move with object?
hi, detach the bike parts an blow them away with an area affecter, to remove the bike, use physic joints for connecting the rider to other objects.
place physics joint
set it to custom
open the advance Angular settings and turn limit X to 0 (cant remember if its upper/lower that gets set to 1)
disable collisions
enable pivots combine
choose appropriate body part for target1
choose custom game character for target2
select the pivot an move into place, say on the hand you selected on target 1
now rinse and repeat for other body parts as required.
never turn the joint strength up, 1 is fine.
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Junior Member
Re: Possible to freeze rider and move with object?
No worries! I got it the way i wanted it