So, I want to know what the players like to play.
I like a track with a nice technical driving line (Medium-Hard), Having a good solid theme helps. I prefer tracks that stay the same difficulty all the way through the track.
Trials- obviously tracks with a perfect line and incredibly creative scenery are what I want, but that's unrealistic. I really don't care what I get out of a trials track as long as it manages to either nail a theme beautifully or has a great line. I hate ninjas, but love standard extremes.
Skill games- I love anything and everything that is creative and thorough. I look for games that don't use the bike as the primary game character.
Yeah, I always like when there are skill games where the game character is not the bike/rider, but sadly, I mostly only see Ex-tracks on TC!Originally Posted by Stllbreathnbuty![]()
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Where is the option for Dont Move and Hold the Gas tracks?![]()
I like hard and normal extreme tracks. Good theme / scenery is important too but if the line is fun that counts a lot.
+1Originally Posted by Halomann2oo9
+1Originally Posted by Halomann2oo9
Great lines. Even sometimes with a crazy timesaver. But not one that breaks the map like on Falling down or Ridge Tracer.
These forums are mini game haters, they will mostly all say trials.....sadly. Which is a shame because there are a ton of great mini games out there!
+1 againOriginally Posted by Jarr3tt88![]()
+1 againOriginally Posted by Jarr3tt88![]()
I just switched to making mini games because its a challenge. Whats the challenge in making a track? A ramp....a gap....a steep climb. Its all the same after awhile, esp after 3 years of building.Originally Posted by CannibalShogun
I'm extremely glad Redlynx added mini games and all the amazing tools for us creators to use and make practically ANYTHING we can think of! Unlimited. Track building is limited to me. Theres only so many "new" things that can be done.