1. #1

    Custom Rider Issue

    I really hope someone here can figure this out, cause it's driving me nuts.

    My setup:
    - I am building a custom bike and rider.
    - I have a driving line that is perfectly straight on the X axis.
    - I have an OP Data Source connected to the default drivers head, and a OPE connected to my custom riders head.
    - I am using Angle Z in the OP Data Source, and using Yaw in the OPE to rotate the custom riders head.

    My issue:
    - When the default rider gets bored and turns his head towards the camera, my custom rider turns his head AWAY from the camera.

    I have tried a bunch of other variations with Angles and Bank/Pitch/Yaw and what not, but with no luck.

    Please help
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  2. #2

    Re: Custom Rider Issue

    Originally Posted by spacemeerkat
    I really hope someone here can figure this out, cause it's driving me nuts.

    My setup:
    - I am building a custom bike and rider.
    - I have a driving line that is perfectly straight on the X axis.
    - I have an OP Data Source connected to the default drivers head, and a OPE connected to my custom riders head.
    - I am using Angle Z in the OP Data Source, and using Yaw in the OPE to rotate the custom riders head.

    My issue:
    - When the default rider gets bored and turns his head towards the camera, my custom rider turns his head AWAY from the camera.

    I have tried a bunch of other variations with Angles and Bank/Pitch/Yaw and what not, but with no luck.

    Please help
    You can use one of the input operators to invert the angle data I believe and that should solve it.
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