1. #1

    Want to make a side-scrolling shooter: Help please!

    First of all i just wanted to know if anyone knows how to make a side scroller ''shoot em up'' game/track in the Editor and also if there any RPG track/games published yet in TC.
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  2. #2

    Re: Help please!

    An RPG is probably pushing it as far as editor capabilities go, but a side scrolling shooter is doable.

    Won't be easy though, how are you with the editor?
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  3. #3

    Re: Want to make a side-scrolling shooter: Help please!

    I understand how to make a custom character move using OPE (am sure this should help alot) but when it comes to other maths stuff needed i kinda get confused..
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  4. #4

    Re: Want to make a side-scrolling shooter: Help please!

    Well, if you start it and then get stuck trying to make a specific bit then I'm sure someone here will help you, but if you don't know where to begin (and to be honest not sure either) then maybe try something easier first.

    Like perhaps an FPS, as it's been done already and making one will help familiarise yourself with the more complicated areas of the editor. If you try something too hard first of all it's easy to get frustrated and fed up.
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  5. #5
    dasraizer's Avatar Senior Member
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    Re: Want to make a side-scrolling shooter: Help please!

    hi

    this is only an outline that should help ease things, the coding is up to you, but i or im sure anyone else will be willing to help if you get stuck with that.

    check all snap options (X,Y,Z) in the editor settings menu, this is so world axis snapping is on, now when you place objects side by side they will line up with the world axis if you use double click snapping.

    choose a world plane to create your level, im using YZ for my side scroll shooter (about 1/10th finished :/ ) this makes it far easier to move the ship as you don't need to worry about it being on some odd angle (i can ignore the objects position X, and simply make it static)

    my camera is fixed on the Z position of my ship and the Y position is a static value, so my level fits on screen vertically, the ship moving on Z for side scroll and Y for up/down and gives the illusion of flying up/down the screen with the background moving past the ship.
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  6. #6

    Re: Want to make a side-scrolling shooter: Help please!

    There's a Zelda-style RPG that came out shortly after the game did called "Lynx Quest" by BlueMageFTW, unless you're looking for more of an Elder Scrolls view which is just an FPS with more control over the variables.
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