1. #1

    Gecko520 losing pedals in editor..

    So I was busy in the editor. On the Pain Island. Then I switched to the BMX to test drive and the pedals were gone..
    The bmx still worked only there were no pedals and the guy was swinging with his legs like a maniac. The problem disappears when restarting the editor.

    Anybody else had this??
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  2. #2

    Re: Gecko520 losing pedals in editor..

    This just happened to me as well. Exactly the same situation and on paine island.
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  3. #3

    Re: Gecko520 losing pedals in editor..

    Yeah that happened to me earlier.
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  4. #4

    Re: Gecko520 losing pedals in editor..

    This happened to me too but its an easy fix:

    When you load the track and it starts on a motorbike the riders feet are together but when you change to the bmx his feet dont move to the pedals and the cranks fall away. To get it working properly swap the motorbike for the bmx then reload the track it will restart with the bmx and his feet will be in the correct place.
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  5. #5

    Re: Gecko520 losing pedals in editor..

    Originally Posted by BMXBandit
    This happened to me too but its an easy fix:

    When you load the track and it starts on a motorbike the riders feet are together but when you change to the bmx his feet dont move to the pedals and the cranks fall away. To get it working properly swap the motorbike for the bmx then reload the track it will restart with the bmx and his feet will be in the correct place.
    Thanks for the workaround! Hopefully they can fix this in any future update they do, if not at least we can use the workaround.
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  6. #6

    Re: Gecko520 losing pedals in editor..

    Originally Posted by Barrybarfly
    Originally Posted by BMXBandit
    This happened to me too but its an easy fix:

    When you load the track and it starts on a motorbike the riders feet are together but when you change to the bmx his feet dont move to the pedals and the cranks fall away. To get it working properly swap the motorbike for the bmx then reload the track it will restart with the bmx and his feet will be in the correct place.
    Thanks for the workaround! Hopefully they can fix this in any future update they do, if not at least we can use the workaround.
    The bike still works properly, it's just that you can't really focus on the rider's position, cause his legs are all over the place. It's pretty funny to see actually.


    Edit: ignore the last. I think it's handling differently. It get's much more air time I think.
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  7. #7

    Re: Gecko520 losing pedals in editor..

    Had this aswell. It's hilarious.



    It obviously needs to be fixed in a title update since it ruins testing tracks, but i wish there is or will be a way to do this on purpose for tracks because it's Just So Much Fun!
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