I checked some of my creations in the editor and some of them are now messed up/unplayable since the title update. One game uses point to point joints on the riders limbs and a custom game character. It works in the editor mode, but it bugs out weird while playing. It worked previously 100% of the time.
The other, I have another game that uses a custom game character. I also have the rider in the game world to interact with. When I ride into the physics bubble, the handlebars go on the ground and the bike won't move when it should be moving with the gas. This also worked 100% fine previously.
Connections seem to be the physics bubble and the rider coming into it. I don't know, but sure would be nice if my work wasnt broken by this update.
Also, I've noticed creations take a longer time to boot up in the editor now, and I saw frame rate stutters that never occurred previously.
I've noticed that it takes ages for a track to "draw in" compared to before the editor. But I've yet to notice any other issues. Lets hope these things get worked out, I'm sure RL will correct everything possible.
Hmmm... I to noticed a slowdown/screen tear/frame rate stutter after the update on a track that I was testing for upload, previously there was no issues at all. I know this because now it is VERY noticeable.
What's going on.
Between the release delay of the dlc and the title update issues, the title origin of pain is showing a whole new meaning..
Originally Posted by Stllbreathnbuty![]()
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I have a cargo truck that now falls through the ground while outside the physics bubble. Through much trial and error, and suggestions from a friend, here are my findings.
The truck: Wheels are contact = default, body is contact = no response (The way it has been since it was created).
** I have tried setting the entire truck to Default contact response but same issue
Joints: 5 Rotational, single axis; 1 Rotational, 2 axis; 7 Glue
Other: 1 sound, 1 smoke effect
Physics Box/bubble: Default 20.00m size, no outside variable settings
Rider: In tests where the rider was close or far away, results were the same. It is my conclusion that this has to do with the Physics bubble.
The truck will move along fine until the edge of the 20m bubble, where the cargo will freeze in place. It then continues another 10 - 20 meters before falling through the ground.
** If the truck is resting further than the 90m max, it will stay in place, then fall through the ground as you approach it. This happens regardless of the size of the physics bubble. Cargo remains unaffected until it enters the physics bubble, then falls to the ground as per usual.
I will continue my tests after work; I have tried removing ALL joints.. perhaps it's the Glue?
Test 1: Bubble at 20m
Test 2: Bubble at 30m
Test 3: Bubble at 40m
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