why are my camera events switching the camera for a brief second then right back to the game camera? this is so aggrivating and i cant figure why the hell this is happeneing
hi
the camera that is switched to has its visual distance set to far so its cutting your current camera, or your current camera is set to short (but unlikely)
I like to use set value event to turn cams on and off. set the variable data source to control cam by checking and unchecking "use as game cam". alot more control...
Just disable the camera and then use a camera event to activate it when you want it to be used.
The camera event makes your selected camera the game camera so this is actually the same thing. If a camera event is set up properly once the event is activated it should stay on the selected camera regardless of the position of the rider and range settings in the camera. Once a camera event is used a second camera event is needed to switch back to the default game camera or another camera. The camera's range settings will only apply if you use a state event to enable the camera instead of a camera event.Originally Posted by NEDpowerPIG
It sounds to me like the camera event is either not connected to your camera or not receiving an impulse. Whatever is happening the camera event is not working as it should. As I stated above, when working properly the camera event should make the selected camera your game camera so it should be impossible for it to switch to a different camera without another camera event activating.Originally Posted by DAstpNK
The camera event makes your selected camera the game camera so this is actually the same thing. If a camera event is set up properly once the event is activated it should stay on the selected camera regardless of the position of the rider and range settings in the camera. Once a camera event is used a second camera event is needed to switch back to the default game camera or another camera. The camera's range settings will only apply if you use a state event to enable the camera instead of a camera event.Originally Posted by NEDpowerPIG
It sounds to me like the camera event is either not connected to your camera or not receiving an impulse. Whatever is happening the camera event is not working as it should. As I stated above, when working properly the camera event should make the selected camera your game camera so it should be impossible for it to switch to a different camera without another camera event activating.Originally Posted by DAstpNK