1. #11

    Re: Customs by xADMxIckyQualms

    I have a new medium trials track up called "The Plant". It has multiple routes and is set in a factory of sorts.

    I appreciate anyone having a go and leaving feedback, cheers.
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  2. #12

    Re: Customs by IckyQualms

    Just released another new track called The Bay. It's a "hard" trek around a moonlit bay with a surprise gatecrash into a nightclub.

    Thoughts and opinions much appreciated. Thanks.
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  3. #13

    Re: Customs by IckyQualms

    Few of us are racing on your last track at the moment http://forums.ubi.com/showthread.php...-Challenge-s-) Had really good fun on it so far!

    I'll be sure to check out the latest one when I get on as well.
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  4. #14
    Rudemod 69's Avatar Senior Member
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    Re: Customs by IckyQualms

    Originally Posted by Barrybarfly
    Few of us are racing on your last track at the moment http://forums.ubi.com/showthread.php...-Challenge-s-) Had really good fun on it so far!

    Glad you said a few. Seriously, it's a fun track, lots of replayability, I like.

    I'll try your newest, mate.
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  5. #15

    Re: Customs by IckyQualms

    Thanks for picking Natural Resources for the OTHG. It's not the best driving line - I tend to focus too much on scenery in my tracks. I'm glad some people are getting some enjoyment from it.
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  6. #16
    Rudemod 69's Avatar Senior Member
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    Re: Customs by IckyQualms

    Originally Posted by Icky
    Thanks for picking Natural Resources for the OTHG. It's not the best driving line - I tend to focus too much on scenery in my tracks. I'm glad some people are getting some enjoyment from it.
    For sure! I've played your newest, a bit laggy in places but it's a nice course to blast through. You've got me by.002.
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  7. #17

    Re: Customs by IckyQualms

    Originally Posted by Rudemod69
    a bit laggy in places but it's a nice course to blast through. You've got me by.002.
    Ah, lag, my old enemy! It was running fine in the editor then as soon as I uploaded it - laaaaag.
    Thanks for playing, dude.
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  8. #18

    Re: Customs by IckyQualms

    Originally Posted by Icky
    Originally Posted by Rudemod69
    a bit laggy in places but it's a nice course to blast through. You've got me by.002.
    Ah, lag, my old enemy! It was running fine in the editor then as soon as I uploaded it - laaaaag.
    Thanks for playing, dude.
    Try going to share the track and running your upload run. Then you can quit sharing. But the run might show up performance issues that you cant see in the editor, but that might have shown up after uploading.
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  9. #19

    Re: Customs by IckyQualms

    I'll try that on my next one, cheers for the tip! It's the reason I don't use many effects or moving objects. Need to get the balance right.
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  10. #20

    Re: Customs by IckyQualms

    Yeah, its tricky sometimes, but there are a number of things you can try to help get rid of it. If you ever have an issue with it, post up in here and me or someone else will try to help out.
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