1. #1

    Meenie77 T/C : NEW - Trials ~ From Tartarus ~

    New track up... ~ From Tartarus ~
    First attempt at an (easy) extreme.. Last track on Evo.. Apologies if it seems rushed, it was my last chance before Wednesday to get it done
    Any constructive feed back would be appreciated
    - big up to all the guys that tested and advised .. Couldn't managed an extreme without all the help
    - this would have been my TTJC entry, but I couldn't get the time to do it before the deadline, so big up to all the guys that got quality tracks ready for that

    That's it for me... For EVO...
    See you guys on the other side of Fusion

    --------------------------------------------------------------------------
    Morning peeps

    Please try my tracks, rate and more importantly give feedback
    New to the editor but long time trials player

    NEW - TRIALS Track - 5th Mar 2014
    Track name - "OZ"
    Level: Easy
    Bike: No Geko
    G/t: Meenie77
    CTC2 comp entry


    UPDATE - SUPERCROSS - 19th Feb 2014
    Track name - "Maniac Miners"
    Level: medium
    Bike: ALL
    G/t: Meenie77
    A supercross / Skill game
    And big thanks to Dragon Mickey for the insite


    UPDATE- Trials track - 12th Oct 13
    Track name - "Cometh the wolves!!"
    Level: medium
    Bike: Scorp/Phoenix/DonkeyBanshee
    G/t: Meenie77

    Thanks go out to blastergamer, Barrybarfly and Cruelty976
    For their assistance with technical wizardry

    And a huge Big Up to Little Jezuz for testing and giving me the push I needed, appreciate it dude


    UPDATE: name trials 21/03/13 (submission for the Game Inspired Track competition)
    Name: BATTLEZONE 3 - DiCE
    Level: medium
    Bike: Banshee only
    G/t: Meenie77

    UPDATE: New super cross 27/02/13
    Track name - "BoneYard [superX]
    Medium
    G/t - Meenie77
    Fully checkpointed to (hopefully) make for better local MP

    UPDATE: New Trials track - 15/02/13
    Track name - "Adventure of Doom"
    Medium -) Gecko only
    Second instalment of my Indiana trials trilogy (maybe?) following on from "Raider of lost BMX"
    G/t - Meenie77
    Huge thanks to Barrybarfly for his assitance and also atilla999 for getting there first and inspiring me try harder.

    SUPER CROSS track - 06/12/12
    Track name - I got SNOW idea
    Hard (/Med) Donkey and Gecko only
    A bit of xmas fun while we wait for the big day, hope you enjoy
    G/t - Meenie77

    SUPER CROSS track - 04/11/12
    Track name - Raiders of lost SX
    Hard - Gecko only
    Super cross re-imagining of my single player track "Raiders of lost BMX"
    G/t - Meenie77

    Trials track - 27/10/12
    Track name - A maze ING
    Hard - Multiple routes - Phoenix only
    Non DLC as a started this one quite a while ago
    G/t - Meenie77


    Trials track - 22/10/12
    Track name - Raiders of lost BMX
    HARD - Gecko only - My proudest moment so far, spent a while in the top 48hr downloads but will hopefully be the first of many episodes in the adventures of "Indiana trials"

    New:
    Final Destination - Medium - happy with this one, hopefully the start of good things

    OLDER TRACKS
    All medium and themed:
    Track 3 (aka maker) - first track I made
    Quarry... Or die - long track,6 mins +, second try
    Quarry or die 5.0 - shorter version of original
    Death from above 43 - all about the audio queues, listen for the whistle and then time it right!

    More to come

    Enjoy, and please let me know what you think
    Share this post

  2. #2

    Re: Meenie77 track central

    Gamer tag is:

    Meenie77
    Share this post

  3. #3

    Re: Meenie77 track central

    final destination -
    looking good, really liked it.
    too few checkpoints for my likings though..
    I dont master the bunnyjump yet so had to hand it over to my kids, lol..

    Anyway, good stuff... Difficulty: Medium you say?... ehemm..
    well..5 stars from me =)
    Share this post

  4. #4

    Re: Meenie77 track central

    Hey dude, thanks for the comments!

    I did wonder about the difficulty levels, I try to make my levels as visual as possible and keep the difficulty down, but perhaps I need to list a couple of them as hard.

    I think I find them medium because of the amount of playing and testing I do while biulding it, I forget what it might be like to somone who has never seen the course before. I'll definatly Bear that in mind for any future tracks

    I'm glad you enjoyed the track though! Cool beans
    Share this post

  5. #5

    Re: Meenie77 track central

    Originally Posted by Meenie77
    Hey dude, thanks for the comments!

    I did wonder about the difficulty levels, I try to make my levels as visual as possible and keep the difficulty down, but perhaps I need to list a couple of them as hard.

    I think I find them medium because of the amount of playing and testing I do while biulding it, I forget what it might be like to somone who has never seen the course before. I'll definatly Bear that in mind for any future tracks

    I'm glad you enjoyed the track though! Cool beans
    I haven't played your tracks yet ( I might sometime today), but I know what you mean about difficulty labeling issues. I've been working on a track over the last week, and even though it's going to be an extreme track, I have tested it so much that it feels like a medium to me.
    Share this post

  6. #6

    Re: Meenie77 track central

    yeah its easy to assume everyone knows the course like the back of their hand like you do haha

    Some of the guys on here told me how to test tracks online without sharingan through private online games with friends, so I'll start doing that once my next track is ready

    Hopefully it'll give me an independant opinion before I commit to a difficulty level
    Share this post

  7. #7

    Re: Meenie77 track central

    TectonicTrials pt1 (gamer tag Meenie77)

    is now shared on track central..

    I decided to make it part 1 and end it the way I did because the physics were becoming too much and now I'm starting to get to grips with OPE's I hope to make a second half that runs better!

    But try it out, see what you think
    Share this post

  8. #8

    Re: Meenie77 track central

    I played several of your tracks, but only finished track 3, and the Final Destination ones. For track 3, I felt like it was a decent line, but there was a lot of lag, things falling on the driving line, things popping up in front of you without you being able to slow down, etc. that kept it from being a great track. I did enjoy Final Destination, though. It flowed well, had good scenery and physics, and outside of a couple minor screw ups at the end, I got a decent run on it. You are obviously moving in the right direction with the editor, and I look forward to seeing more tracks of similar quality to Final Destination.
    Share this post

  9. #9

    Re: Meenie77 track central

    Thanks for the comments dude, glad you liked final destination

    Track 3 was my first real try at a track and I spent most time just playing around trying physics etc.. Rather than paying attention to the flow of the course

    But yeah, think I need to focus on my flow a little more

    And certainly the length of tracks vs the difficulty level as shown in quarry.. Or die if you tried that one?
    Share this post

  10. #10

    Re: Meenie77 track central

    Originally Posted by Meenie77
    Thanks for the comments dude, glad you liked final destination

    Track 3 was my first real try at a track and I spent most time just playing around trying physics etc.. Rather than paying attention to the flow of the course

    But yeah, think I need to focus on my flow a little more

    And certainly the length of tracks vs the difficulty level as shown in quarry.. Or die if you tried that one?
    I tried the shorter version, but quit after a little while and watched the replays.
    Share this post

Page 1 of 14 12311 ... Last ►►