1. #5111

    Re: Ninja Track Thread

    Lol @ Ghetto on Nothingness.
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  2. #5112

    Re: Ninja Track Thread

    The 1 fault run? I noticed a couple days ago. Rough.
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  3. #5113

    Re: Ninja Track Thread

    Got to the second last cp of Infernox in 29 minutes
    3rd timeout
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  4. #5114

    Re: Ninja Track Thread

    Wow I can imagine that was annoying.

    Its only just occurred to me that my new track will probably be released fairly shortly after GTA5 comes out (which I will also be playing)... hope that doesn't put anyone off wanting to try it. If you feel like giving GTA a rest for an hour or whatever it'll be there for 'ya.
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  5. #5115

    Re: Ninja Track Thread

    Same goes for polished 2. (Which btw is coming along very nicely)
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  6. #5116

    Re: Ninja Track Thread

    Well, I just lost about an hour's worth of good, solid hard work on my new track, because apparently deleting one single object is grounds for making your console crash. Wow. ALL on fine-tuning one obstacle. I had literally just finished perfecting it. Doubt I'll ever get it to feel the same way again.
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  7. #5117

    Re: Ninja Track Thread



    Not exactly a Ninja Track but since it has the word ninja in it ima post it here anyway!
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  8. #5118

    Re: Ninja Track Thread

    Timing out on the last CP of End Sinister ftw

    Edit: Tried again and passed it. 29:19

    Literally hit the last TNT before the finish with 1 minute left and wanted to turn off my xbox.

    3 timeouts.
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  9. #5119

    Re: Ninja Track Thread

    Hey everybody,
    I'm a french ninja rider and i'm new to the forum. I passed some level 4, MTA, Lynx lake inferno and way to paradise (but i'm probably the less good player who passed it ) and i currently try to pass end sinister, cp 1 and 3 are very hard but i will pass it

    I hope some good ninja tracks will be released even if everybody is playing gta v
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  10. #5120

    Re: Ninja Track Thread

    Given up on Infernox, trials is dead, especially since Track Central is broken
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