1. #5031
    stiggyhead's Avatar Senior Member
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    Re: Ninja Track Thread

    Originally Posted by ClutchMystaFlex
    When you say original do you mean exactley like the end?
    I said isn't original. ...Well it is almost identical and some obstacles are directly copied but i can see he has put some time into it. It's a copy of a good track so the result is quite enjoyable.
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  2. #5032

    Re: Ninja Track Thread

    Don't get me wrong, it's a good track.
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  3. #5033

    Re: Ninja Track Thread

    Insatiable good track HP i got it to 27 faults 5:42 going for 10-15!
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  4. #5034
    Hp_venomZ's Avatar Senior Member
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    Re: Ninja Track Thread

    Originally Posted by Evo250cc
    Insatiable good track HP i got it to 27 faults 5:42 going for 10-15!
    On the 1.1 version?
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  5. #5035

    Re: Ninja Track Thread

    @HP yes
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  6. #5036

    Re: Ninja Track Thread

    10 secs on The Short Way Cp6. I love how only 2-3 people play his ninja obstacles. CMON PEOPLE!
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  7. #5037

    Re: Ninja Track Thread

    Originally Posted by Retribution
    10 secs on The Short Way Cp6. I love how only 2-3 people play his ninja obstacles. CMON PEOPLE!
    his track are too hard
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  8. #5038
    oRz_iPsyKoZ's Avatar Senior Member
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    Re: Ninja Track Thread

    Originally Posted by stiggyhead
    Timed out twice on The Gifted, once about halfway through and once here. Concept/look/style isn't original at all but it's decently executed. I'll try tomorrow as i can take only so much failure in one sitting
    Timed out on cp7, cp8 and cp11. Tough lvl 3 I think, coz of his length.
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  9. #5039

    Re: Ninja Track Thread

    Originally Posted by oRziPsyKoZ
    Originally Posted by stiggyhead
    Timed out twice on The Gifted, once about halfway through and once here. Concept/look/style isn't original at all but it's decently executed. I'll try tomorrow as i can take only so much failure in one sitting
    Timed out on cp7, cp8 and cp11. Tough lvl 3 I think, coz of his length.
    I'm about to flip out on this ******* track. So, so, so wildly unbalanced. I timed out on the obstacle where you go up a big concrete pipe, go over a couple things, then have to roll into a fender, ride up, fender again, ride up and then over those incredibly awkwardly placed sticks of dynamite (BOTH these fenders only half work as well). I tried the track again, got up to that bit in 5 minutes. Now I'm at 20 minutes and still haven't done it. If I time out again on this I might start flipping some tables.

    Edit: Finally did it. To anyone who gets there: Just go onto your front-wheel on the last pillar and do a little front-wheel hop over the dynamite. Dunno why I didn't try that earlier. But still to give an idea of how much harder that obstacle is in relation to another one.. The one right after it (the final ob) I did first go...

    Edit 2: 49f run on it. Think I've officially come to the conclusion that I'm not a huge fan of this track. Think I'll leave it there.
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  10. #5040

    Re: Ninja Track Thread

    The Gifted is one of the best tracks I've ever played, 5* without a doubt.
    It was good until the very end of the second last checkpoint
    And I messaged the creator saying that there is a lot of stuff from 'The End' and he said he had he didn't steal anything from it...
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