Hey K2nPH, i thought i would take a little time to write what i thought of Caldera City- first off, great visuals and use of scenery that compliments everything around it, i really liked the deco on this one. However the riding line...well you have a bit of view obstruction right at the very beginning, i wasnt sure why you did it that way, i didnt find it too annoying but it would have been nice just to be able to get off to the perfect start. Also the ending kind of throws me off, i couldnt clear the electric wall and would have to land right before it, back down then take off again, which kind of took the flow out of the whole track- technical stuff like this should be near the beginning instead of the end just so it doesnt spite me after 50+ sec of full speedrunning. The middle of the track was creme, so to speak. Just the view obstruction at the start and the last obstacle laid out a bit awkwardly.
I am only giving a little review because i think you have what it takes to make more great long flowy tracks for either bikes.
your tracks deserving doing well mate..youll be happy at the results...have fun..
The best track you've made K2.Apart from a couple of minor problems which Amp picked up on,it's rather enjoyable.The detail is spot on and most of the course is good.Not sure if you can clear the collapsing pillars further on,i slowed down on the first and just bounced across.Also,the electricity bit at the end,I also slowed down there before clearing the electricity.
Very good track though,with your stunning detail i would like to see a slightly shorter track with slight tweaks to the drive line.Keep up the good work.![]()
Hi all, thanks for all the feedback, I'm away on hold at the moment,
And there is no 3g so it may take a while for responses,
I did however take my xbox and the new track will be out in about a week.
I will reply to all properly when I get back home.
Well done ikes you completed track challenge first![]()
Hi all, back from holiday, thanks to all those who left feedback, on here, xbox, & OTHG.
I'm a bit mystified why it is not still in the weekly feed as my track has more downloads and ratings than other tracks in there and it's not been a week until 2330 on sun, oh well, if anyone can explain the mystery that is TC rating system your better than me.
Anyhow......
Thanks to all those that downloaded and played,
10k downloads & 1k ratings, awesome.
Yeah, its a bit hit n miss i thought to,but its because the other tracks musst have got rated higher more often..like in overall highest rated of all time..e.g. synapsis subway hit that feed the first day with 50 ratings..thats because everyone who rated it,give it 5*
Yours must have had lower ratings..4*.. i didnt think this would make a massive difference,but it does..
Glad your back darling....
lol, cheers morf, if 1000 people vote 1star, how does 45x 5* beat it??Originally Posted by Morfyboy
Surely it can't, can it??
I don't understand why tracks aren't measured by AVERAGE star rating, rather than giving more weighting to 5 stars than other ratings.
To me 10 5* and 5 4* (average 4.7) is better than 11 5* and 9 4* (average 4.6)...but I think TC gives more weighting to the bigger number of 5 stars![]()
Hi all, new track coming soon (later today) ****K2 (savage mountain)**** lol, havent got a name for it yet!!
but its gonna be something like that, its a Hard, Fast, tech, flowy track, themed on a mountain range,
medal times:
platinum - 0ft 1,10,00
gold - 2ft 1,15,00
silver -4ft 1,25,00
PLATINUM TOO EASY????????????
K2n Track challenge, complete track in under 1 min.
ive just gotta check all works ok in MP then ill get it uploaded, have fun, k2n.
heres a quick vid (please excuse my crap riding, and my ghetto video editing!)
for those that are interested a quick flight around the editor.
@morrillo: thanks for testing mate, appreciated, im currently building rock climbers!!