1. #1

    ConfusedMuscles:Customs "New"(Hybrid Theory)Ninja

    Here is where I will post my tracks that I feel are worth a download. I have made others that I am not to proud of since I have increased my abilities with the editor. I always appreciate feedback on tracks, especially the negative comments. I hope that you enjoy my tracks as you will not find any don't move, impossible, stairs, hold rt tracks anywhere near this thread. I build to make riders happy, not rage about camera events or cheap obstacles. I am always looking for people to test my tracks before I release them so that they will be the best that they can be. I always play my friends tracks woho make them and I love swapping track tests with people. I use a mic and I am very open to communication. Anyone who drops a comment in here will be greatly appreciated. Big thanks to anyone who has helped me in the past or will help me in the future with editor knowledge.

    Some builders I recommend: Buttcheekofdeth,NorfaiR76,Barrybarfly,TheMovement8 1,MISACCUSED, Murdoc Loch,Acritarch,oXCuBXo, A Web Designer, murderbysound,LethalGangsta82, o SKUMBAG o. All top notch builders.

    Thanks to all those that help with testing and those who have helped me become a better track maker. Buttcheekofdeth is a pain in the ***!

    Ruins of Doom : got a lot of good feedback on this one and by good I mean a lot of good constructive criticism. I would have never noticed a lot of the points that where brought. I would like to thank those who gave me there insight on this track. lots of room for improvement.
    Dowloads: 7500

    Run Aground: Just uploaded my most recent track. The theme is that you have crashed your boat in shark infested waters and must make your way back to your home. It is of the hard difficulty. Any feedback is greatly appreciated especially constructive criticism.
    Downloads: 800
    Red Barn Trials Fix: This track is based inside a huge red barn. Be prepared for a few technical obstacles and lots of tires. It is of the extreme difficulty. Put a lot of work into this one. Be sure to watch the ending!
    Downloads:30,000

    Great run by: Yeah im Awesome


    Insane run by one of the top riders: Infernotrials!


    Full Moon: My second go at a hard track. The driveline and flow turned out well. I apologize for the lag in a few places. I found out that I put to many trees near the driving line and that it is what most likely caused the lag. Apart from the lag a put a good amount of time into this one and I feel it tuened out well. This was a learning experience.
    Dowloads:1025

    Tranquility: A lakeside track that takes you up wooden platforms till you reach the top. I would put it in the low ninja 1 category.There is no gimmicks and no explosives, just a clean hard difficulty.
    Downloads: 25,000
    Amazing run shown here by Retribution/Amplitude!



    Jaded Junkyard: A high speed run through a junkyard. Think Homerun from the ingame tracks, just longer.
    Downloads: 20,000


    Hybrid Theory: new Ninja

    0 fault run shown here by TBNSoty. Awesome


    0 fault run shown here by A7XfoREVer531. Straight up nasty run.
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  2. #2

    Re: ConfusedMuscles:Customs(Ruins of Doom)

    Gave it a shot. I'd give it a respectable 3/5. Turns out Dosto ran it, too. (sneaky Dosto)
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  3. #3

    Re: ConfusedMuscles:Customs(Ruins of Doom)

    Thanks for giving it a shot man. I still have lots to learn as this was my first legitimate attempt at making a track that I would be proud of. Would you mind telling me of the problem areas you saw in my track? I would really love to see areas that need improving and always anything that you liked about it. thanks again!
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  4. #4

    Re: ConfusedMuscles:Customs(Ruins of Doom)

    Originally Posted by ConfusedMuscles
    Thanks for giving it a shot man. I still have lots to learn as this was my first legitimate attempt at making a track that I would be proud of. Would you mind telling me of the problem areas you saw in my track? I would really love to see areas that need improving and always anything that you liked about it. thanks again!
    Gladly, just remember, you asked for it! (on the off chance this sounds mean)

    review for "Ruins of Doom [Extr]"
    1. Scenery could use some improvement, Moar detail, less copy-pasta
    2. The difficulty would sway from Extreme to Hard and Medium and back to Extreme ( I didn't like that)
    3. A couple of the death-spike-things were tricky to get past because of the death barriers (or w/e kills you)
    4. I don't like how you made the rider jump checkpoints at about Half-way
    5. The DL curve could have been smoother, but it's not bad
    6. The flow could have been better

    DL: 3/5
    Scenery: 3/5
    Concept: ( I'm guessing ruins?) 2/5
    Overall: 3/5

    Hope that doesn't sound too harsh. I left my original 1st run on the LB (if you can see it) in case you really wanna know what exactly tripped me up.
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  5. #5

    Re: ConfusedMuscles:Customs(Ruins of Doom)

    You make a lot of valid points. I appreciate your honestly. A few of the points you made I realized after I had already uploaded the track. My next track I am going to strive for something more original. I am thinking about making a track that is based inside and around a tire kindom of sorts or a custom detail shop. I have been playing around with the editor trying to get better with OPE's, physics and other ways to spice up a track. I will strive to be more consistent with the difficulty of my track. I am just happy it made it into the top 48hrs for the past 2 days lol.
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  6. #6

    Re: ConfusedMuscles:Customs(Ruins of Doom)

    Hope your next track does even better than the last!
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  7. #7

    Re: ConfusedMuscles:Customs "New"(Run Aground)need testers

    bump for new track in the works. I think it is a cool concept.
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  8. #8
    emcee's Avatar Senior Member
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    Nov 2010
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    Re: ConfusedMuscles:Customs "New"(Run Aground)need testers

    Update the thread when its released mate ill be happy to give it a spin...i only have basic knowledge of the editor myself though.
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  9. #9

    Re: ConfusedMuscles:Customs "New"(Run Aground)need testers

    My bad man. I just didn't want to make another thread asking for testers. I will add you on xbl.
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  10. #10
    emcee's Avatar Senior Member
    Join Date
    Nov 2010
    Posts
    1,747

    Re: ConfusedMuscles:Customs "New"(Run Aground)need testers

    I wasnt implying anything with my post mate....i just meant when you release the track update your thread so its on here for everyone to see..and ill be happy to ride and provide feedback

    As far as i know theres nothing wrong with asking for testers mate....i cant do that really because i dont use a headset
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