1. #1

    New Trial

    I just launched my latest creation (abomination) called Crazy Construction... me knows about the issues (which I tried to fix as much as possible) but the complexity was kickin' me in the ****. Have fun and tell me what you thought, on here or on xbox live.
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  2. #2

    Re: New Trial

    BUMP Come on people, ride the destroying digger and some scatty scaffolding, avoid the wrecking's ball wrath and the freaked out forklift and make it to the bunker!
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  3. #3

    Re: New Trial

    One final bump promise) to get feedback. It's the best track ever!!! It took me at least 3 minutes to build, it's all floating int he sky and i made sure there's obstacles ranging from easy to zolta (ninja VI) all in this one track randomly!!! It's awesome. It has lot's of unexpected corners and even a triple loopdeloop, a hillclimb that goes back on itself and don't forget I placed objects between the camera and the rider to make sure this track is more epic than anything you ever played. The wall in front of the finish will disappear after 250 faults all with a cool explosion which will get you at least 251 faults before you finish it... how can you resist. As a matter of fact, don't 'try' it, don't be a legend. Who ever became great by trying something new and listening to others. Leave the forum and don't play games ever again. I just ain't worth the hassle.
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  4. #4

    Re: New Trial

    Hey man, I gotta say that your construction track is SOOOOOO much better than your older tracks. It suffers from some bad lag, but I consider it more of a show off creations track than a leaderboard track. I love the digger and the wreckin ball. They look really really good. The driveline was not good at all, which again I tried to overlook for the sake of the scenery. If you could have put in a good driveline and removed the lag, then that would have been a really good track. Keep it up man. You're really improving as a builder.

    Btw, did you set anything close to the physics bubble as decoration only? that might help the lag.
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  5. #5
    KaliniuS's Avatar Senior Member
    Join Date
    Sep 2006
    Posts
    1,319

    Re: New Trial

    I love all the details on this track and the diggers and forklifts looked great too. The ending was also quite satisfying! Overall, very nice track.

    Only minor complaints are the lag and some of the obstacles; mainly the one where you have to drive out of the water and over the forklift near the end. It just wasn't too obvious what I had to do at first but that's just my $.02.
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  6. #6

    Re: New Trial

    I agree with whats been said. Visually the track was great and the ending was cool too. But the driveline was poor and the lag killed the track.

    There is so much promise here though. If you can lose the lag and work on driving lines then you will be onto a good thing!
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  7. #7

    Re: New Trial

    A big thank you for Luthanick (thanks for noticing the fact that it's a show-off track), Barrybarfly and KaliniuS. I was devastated when I found that I couldn't reduce more of the lag (especially around my digger) or add some more obstacles and details. I just felt like after all the weird mini-games and semi-finished tracks I needed something to show that I do know what I am doing (or think I do). My next track will definitely focus on the driving line more and will have more obstacles that are more to the point than just good on the eyes. Thanks again for trying my track and the awesome feedback, this builder is going to start his new project with vigor and renewed enthusiasm
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