1. #1

    CracklyRabbit - Snowed Out

    All of my tracks will be posted here

    SUPERCROSS

    The Simulation
    GT: CrackerRabbit
    Difficulty: Medium
    Description: Welcome to the TRIALS Co-op simulator! We also have stair simulators!

    The Temple
    GT: CrackerRabbit
    Difficulty: Medium
    Description: "Uhh.. it's a temple" - CracklyRabbit

    TRIALS

    Snowed Out
    GT: CrackerRabbit
    Difficulty: Easy

    The Cemetery
    GT: CrackerRabbit
    Difficulty: Medium
    Description: Ever wonder where all those unconscious riders go?"

    Heavy Rain II
    GT: CrackerRabbit
    Difficulty: Hard
    Description:

    Clean as a Sewer
    GT: CrackerRabbit
    Difficulty: EXTREME
    Description: The Rats are fond of Motorcycles

    AfterMath 2
    GT: CrackerRabbit
    Difficulty: Hard
    Description: Escape!


    Donkey King: Clouds
    GT: CrackerRabbit
    Difficulty: Easy
    Description: The adventure starts here...

    Wet Trials
    GT: CrackerRabbit
    Difficulty: Medium
    Description: Going over things in the rain.

    The Old Warehouse
    GT: CrackerRabbit
    Difficulty: Easy
    Description: It's been a while....

    Roof Rider
    GT: CrackerRabbit
    Difficulty: Medium
    Description: Higher than the clouds.

    Concrete Mayhem
    GT: CrackerRabbit
    Difficulty: Easy
    Description: Remake of Concrete Mayhem from Trials 2: SE


    Ruined

    GT: CrackerRabbit
    Difficulty: Medium
    Description: Ride through the old castle as fast as you can!
    *Requires Origin of Pain

    3OL - Cube Land
    GT: CrackerRabbit
    Difficulty: Easy
    Description: 3OL Contest Land
    *Requires Origin of Pain

    Concrete Mayhem V2
    GT: CrackerRabbit
    Difficulty: Easy
    Description: Remake of Concrete Mayhem from Trials 2: SE - Fixed


    Operation: WARZONE

    GT: CrackerRabbit
    Difficulty: Medium
    Description:
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  2. #2

    Re: StephenGault's Tracks

    Well, I gave you feedback in the feedback thread so I figured I'd try your new track and see if you took anthing on board. Which you did. The new track is extremely short and simple (but it is rated easy) but everything works ok. You clearly made a lot more effort with the scenery and it felt lilke I was in some kind of large old-fashioned Greenhouse style building. I defeinetely think this was a massive improvement over your wet trials track, but the length is a big issue. Under 20 secs is way too short for my personal tastes, but thats just my own opinion.

    This track made me want to try your next one and all I can really say is to make it a little longer and take your time with it to make sure you maintain the standard you achieved with this one. Nice work.
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  3. #3

    Re: StephenGault's Tracks

    Thanks I am currently working on a new track that will be longer
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  4. #4
    BCDraven's Avatar Member
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    Jul 2014
    Location
    South Carolina
    Posts
    141

    Re: StephenGault's Tracks

    It was a nice looking track so you definitely stepped up your visuals . Yeah I agree the line was short, but it was a good line to run. Good work.
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  5. #5

    Re: StephenGault's Tracks

    Originally Posted by CracklyRabbit
    Thanks I am currently working on a new track that will be longer
    Sounds good. If you want to shoot me an xbl message when its ready I'll give it a test in MP with you if thats something you would like. If not I'll just try it when its released.
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  6. #6

    Re: StephenGault's Tracks

    Originally Posted by BCDraven
    It was a nice looking track so you definitely stepped up your visuals . Yeah I agree the line was short, but it was a good line to run. Good work.
    Thanks

    Originally Posted by Barrybarfly
    Sounds good. If you want to shoot me an xbl message when its ready I'll give it a test in MP with you if thats something you would like. If not I'll just try it when its released.
    Sure it should be finished in a few days
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  7. #7

    Re: StephenGault's Tracks - New Track "Roof Rider"

    I have just shared my new track "roof rider" and I was wondering if I could get some feedback
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  8. #8

    Re: StephenGault's Tracks - New Track "Roof Rider"

    Originally Posted by CracklyRabbit
    I have just shared my new track "roof rider" and I was wondering if I could get some feedback
    Again its decent and works. But tbh it seemed rushed. The first part was interesting to ride, but then it kind of tailed away after the half way point. Also, the curves seemed a little unecessary tbh and I think you could have done without them but thats personal preference. I think you just need to slow down a bit an dtake a little more time over things and you'll improve your track quality substantially.
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  9. #9

    Re: StephenGault's Tracks - New Track "Roof Rider"

    Thanks for the feedback
    I'm gonna take this next one a lot slower
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  10. #10

    Re: StephenGault's Tracks - New Track "Roof Rider"

    If you can maintain the quality you had with your warehouse track and extend it a bit more and/or make the obstacles a little more interesting/challenging then I would be very happy. But the difficulty aspect is purely my own preference! If you made a track as good as warehouse but longer then I think it would de really well. I would say aim for a platinum time of around 45secs for the perfect length track but again, thats just my own preference!
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