1. #1

    ZeroFault - 7/1/2013 - "Velo City"

    Please check out my creations! Feedback is always welcomed. Thanks

    Creator: ZeroFault

    Velo City - Released 7/1/2013
    Medium - Platinum @ 44 seconds - High Speed/Scenic/Realistic/Jumps
    No video yet

    120MC - Whompus - Released 6/27/2013
    No video yet

    Storm the Fortress - Released 3/5/2013


    On the DL - Released 2/6/2013


    The Hive - Released 1/30/2013

    Thanks to vladiiiiiiii for the video!

    Boogeyman - Released 1/24/2013


    Punch Line - Released 12/5/2012


    Broken Pipes - Released 11/13/2012


    Story Time - Released 8/25/2012


    Beamer - Released 7/9/2012
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  2. #2

    Re: ZeroFault - Not My Fault

    Tagging this so I remember to try it.
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  3. #3

    Re: ZeroFault - Not My Fault

    OK, this isnt a particularly good track tbh. There's little/no scenery and the obstacles seem more awkward than difficult or they are very easy. There's no consistency to them imo. It basically looked llike something that you threw together in a couple of mins/hours. I would say you need to take a LOT more time with your next track and make sure that it has more scenery and a better lline to it.

    Sorry if this sounds harsh, but I'm trying to be constructive with what I have said.
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  4. #4

    Re: ZeroFault - Not My Fault

    Thanks for trying it out man!

    I appreciate the review and I see it as constructive criticism, not harsh at all!

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  5. #5

    Re: ZeroFault - Not My Fault

    Originally Posted by ZeroFault
    Thanks for trying it out man!

    I appreciate the review and I see it as constructive criticism, not harsh at all!


    Oh good, thats how it was intended. Keep at it, my first few tracks were awful, but I've got a lot better after being criticised a lot and listening to it. So I just hope I've helped in some way.
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  6. #6

    Re: ZeroFault - Not My Fault

    Originally Posted by Barrybarfly
    OK, this isnt a particularly good track tbh. There's little/no scenery and the obstacles seem more awkward than difficult or they are very easy. There's no consistency to them imo. It basically looked llike something that you threw together in a couple of mins/hours. I would say you need to take a LOT more time with your next track and make sure that it has more scenery and a better lline to it.
    Beat me to it. My sentiments exactly when i played the track a few days ago. I played for 5 minutes just to try to beat ZeroFault's time but i couldnt bring myself to finish it.
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  7. #7

    Re: ZeroFault - Not My Fault

    I liked it. I thought the obstacles were fairly challenging, as hard as Hard should be, but yeah the scene was a little lacking. Overall I thought it was pretty good though.
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  8. #8

    Re: ZeroFault - Not My Fault

    Amp, ya I was looking for your GT on the leaderboard and never saw it show up so I figured that is what happened!

    Thanks Taz!

    I thought it was fun at first (most likely because I made it) but the more I play it I realize it needed a lot more work to be considered good. Attention to detail is now my top priority!
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  9. #9

    Re: ZeroFault - *NEW* - Firehawk

    OP updated with newest track. Let me know what you guys think! Did I improve at all??
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  10. #10
    emcee's Avatar Senior Member
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    Nov 2010
    Posts
    1,747

    Re: ZeroFault - *NEW* - Firehawk

    Just played 9 to 5 and thought it was pretty good...enjoyable line and made me want to play again. Wasnt mad keen on firehawk the riding line felt a bit choppy and was a little too minimalist for my taste. Keep building and sharing because you will improve no end mate!
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