1. #1

    How To get an object to to follow Rider

    How do I go about making a object like a car.... Follow the rider to a certain point.. If someone can point me to which tutorial video or guide me I'd appreicate it
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  2. #2

    Re: How To get an object to to follow Rider

    Theres a few ways you could do this but depends on what else you want it to do.

    My advice would be to use an object position event (as long as you dont want the bike interacting with the car ie riding on it while it "moves") and animate it to follow the rider based on either the riders velocity or steady speed with area triggers placed in the correct locations.

    As for the vids, you should watch them all as they are a great help when your learning the editor but if you havent got the time id go for

    glueing grouping and favourites
    triggers and impulses
    datasources
    object position events

    you may need more but this should get you started

    oh and take a look at the latest pro tip vid optimization before you start building as well as you can pre empt some of the problems you may run into
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  3. #3

    Re: How To get an object to to follow Rider

    Not 100% sure what your desired effect is, but here's one way to do it
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  4. #4
    dasraizer's Avatar Senior Member
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    Re: How To get an object to to follow Rider

    ope a dummy to the bikes location then physics joint to that the object you want to follow at some distance, mess with the joint settings so it springs/glides/slides or what ever feels right, if your connecting to a glue group mess with the glue pivot, if you bring it forward you could make the object skid around corners.
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