1. #1

    Killing a looping impulse?

    Place impulse clamp filter in the chain, State event on once requirement is met? Will impulses still pass through the clamp whilst it is disabled?
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  2. #2

    Re: Killing a looping impulse?

    believe) once an impulse clamp starts receiving impulses, disabling it makes the impulse bypass the clamp. So you'll have to deactivate the trigger and'or the event(s). What type of trigger are you using?
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  3. #3

    Re: Killing a looping impulse?

    Trigger is irrelevant, it loops back halfway in the chain. Thanks anyway I just state event off on everything. Was a bit exhaused after creating AI script for boss fight and really wasnt in the mood.
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  4. #4
    dasraizer's Avatar Senior Member
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    Re: Killing a looping impulse?

    if you disable the clamp it will pass impulses, instead set the max output to 0.

    just added tutorial here
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  5. #5

    Re: Killing a looping impulse?

    Originally Posted by dasraiser
    just added tutorial here
    Thanks Das, will be good for future reference.

    Urgh im dreading scripting the final boss fight, if I can fit it in that is.
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