Originally Posted by ben1bob
none of this thread makes sense to me, man.
i swear it's all just psychosematic. none of the above can affect how floaty the game is, surely?!
I know that on MP Evo takes quite a lot of bandwith compared to games like COD ( used DU meter to test )
and i put it down to all the "Ghosts" of the other players being displayed in "real time".
I assume, that if you have a lot of friends that ure racing against on single player, that the "real time" update of thier ghosts could also take a lot of bandwidth and if you have a "moderate" connection, might cause a slight buffer on the gameplay speed? Is that possible, anyone know?
