1. #1

    Bike swing

    I've pretty much finished a new track I've been working on, but the last bit I need to sort out involves an obstacle whereby the bike needs to hook it's front wheel over a metal bar which then collapses and swings like a trapeze to fling the rider onto another platform.

    The issue is, as the rider reaches the bottom of the swing, sometimes, but not all the time, the metal bar passes right through the front bars of the bike and the rider falls down.

    I've tried a few things to stop this so far, that haven't worked:

    - Making the bike and rider invulnerable when the bike touches the bar, then changing that back once the bar is released
    - Increasing the strength of the bike
    - Increasing the thickness of the bar with a custom collision object

    One thing I'd like to try is to increase the thickness of the bars at the front of the bike with a custom collision object, but I can't figure out how to glue objects to the rider, does anyone know? Or does anyone have any other suggestions?
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  2. #2

    Re: Bike swing

    Use hard point to point physics joints to attach stuff to bike

    What moves the part that the wheel hooks onto ? physics or OPE ?
    Is it fast object enabled ?

    It may just be to violent a swing so you could adjust the movement dampeners on the object
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  3. #3

    Re: Bike swing

    Originally Posted by oXCuBXo
    Use hard point to point physics joints to attach stuff to bike

    What moves the part that the wheel hooks onto ? physics or OPE ?
    Is it fast object enabled ?

    It may just be to violent a swing so you could adjust the movement dampeners on the object
    Cool thanks for the tips.

    It's a physics joint, and no it's not fast enabled. I thought that was for reducing lag when you have exploding bits going everywhere?

    Edit: I tried everything but nothing worked consistently so I've decided to remove the whole obstacle and change it. I don't want any part of the track to be down to luck as it ruins the flow.

    Thanks for the help though
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