I adjusted it to show an L shape, I'm much happier with it now.
No doubt sparky will have a suggestion as to how I can shorten it....![]()
Moving an object on an irregular looping path
not anymore, took a few longer methods before i found this short one thoughOriginally Posted by JaminBen007
for shorter stuff it depends on the specific case
if you want you can even disable some of the delays and state events and change the path dynamicly
got to be carefull with disableing the delays though because it might not do what you expect
I think we've missed a trick with the tutorials index difficulty column.
The difficulties are currently listed as:
beginner
beginner/intermediate
intermediate
intermediate/advanced
advanced
What say we match it to Trials Evo, so instead of the above we have:
Beginner
Easy
Medium
Hard
Extreme
Ninja (potentially)
All those in favour?
How it does is: Example: Max volume (TIO subtract, operand 1) 200%, distance (distance operator): 50m, distance multiplier (TIO multiply): 3,Originally Posted by dasraiser
so 200-(3*50)= 200-150=50%
You don't need the two input operator multiply if you want the hearing radius only by 200m.
Yes, good idea!Originally Posted by JaminBen007
But I don't think we need extreme and ninja, especially ninja.
Yeah maybe not ninja, I was only going to suggest that for "Project Spin". That still baffles me.
Extreme would simply replace "advanced" difficulty.
New tutorial posted: Rotate object (double axis) to always face the camera
I spent a long time trying to figure out how to deal with the editor's funky object rotation, before I realized I could just give each axis its own object position event, one global and one local. (no annoying quaternions to deal with, yay)
Wow nice one nannerdw, this will be very useful. Can't wait to try it out in my track, thanks for putting the time in to do this.
cool, finally two axisOriginally Posted by nannerdw
NOW DO 3 AXISES!!!!Originally Posted by nannerdw
(By the way thanks for the Resume Sound Clip at Checkpoint Restart tutorial. I finally got around to actually building it)
Here's an example of the 2-axis rotation in action:
http://www.youtube.com/watch?v=uUeR0BDULJo&hd=1
Ok, have fun.Originally Posted by buttcheekofdeth![]()