Hi, thanks for that info, however, I've just this minute sussed it...
I've got GVDS > Operand 1 two input operator (operand 2 set to 5) > enable interval trigger 1 tick max count 1 > end event.
Is my way in any way gonna cause any probs?
* EDIT. Right... I'm happy with everything now except...
I want to toggle dof on/off for the main camera with the y button. I've tried several different things to no avail.
I'm going to bed now, hoping Santa might bring me the answer by the time I get up...
Any help greatly appreciated.
you can use the binary switch from the tutorials here and tie the vds to the custom game camera, use as game camera checkbox
Thanks... works a treat. I cant believe I didn't see that one, in a thread full of tutorials lol.Originally Posted by sparkierjonesz
All done now, releasing soon...
what about a tutorial for moving an object with the left and or right stick (like the manual camera movement one) within some global boundries
might find it out myself today atleast an easy version i hope
maybe it could be helpfull for others too, well it's up to you to decide if you want to make it because i'll probably figure it out on my own
I'm still having trouble with reversing the controls after the bike spin, the controls are just frozen which suggests to me that I need an impulse somewhere to kick things off.
Lithanick, you suggested I split another impulse from the splitter for turning the bike, where should this impulse go?
Sorry about this guys, the problem with these tutorials is I feel like I've cheated on an exam, I can copy down the answers but I still don't understand the question.![]()
LMFAO!!!!Originally Posted by JaminBen007![]()
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So glad I'm not the only one. I finally got round to implementing the camera earlier and I still have no idea how it works!
I put hardly any explanation on either the camera or the spin tutorial :S I'll be on in a few hours and see if I can explain it a bit better.
The camera works perfectly Lu. I just dont understand what is doing what within the logic! lol I can copy it to the xbox and it works great, the tutorial is fine.Originally Posted by Luthanick![]()
What makes you think the people who made them do?Originally Posted by Barrybarfly![]()
Cool thanks mate, sorry to be a right pain in the *** and thanks for your patience. I've reached the point in my PoP track where I can't do any more till I get the bike to spin 180 so this will really help with getting things moving.Originally Posted by Luthanick