1. #11

    Re: Animating duplicate "clone" objects from one single?

    You'll have to put different in put values if you are selecting a different area you'll need to link it, I tried to clone earlier with my water effect and I had to change the linear curve along with axis of my X Y and Z. Maybe that's your problem?

    PS I've only just started learning these tools.
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  2. #12

    Re: Animating duplicate "clone" objects from one single?

    ill set this up tomorrow and show you how it works, it should be pretty simple.
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  3. #13

    Re: Animating duplicate "clone" objects from one single?

    well it isn't duplicated

    just 4 or so cars that recieve the same input from the ope(1 for each car), when they are out of sight they are transported back to the "starting" position
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  4. #14
    jook13's Avatar Senior Member
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    Re: Animating duplicate "clone" objects from one single?

    Originally Posted by sparkierjonesz
    well it isn't duplicated

    just 4 or so cars that recieve the same input from the ope(1 for each car), when they are out of sight they are transported back to the "starting" position
    Yeah, once heet mantioned that it makes sense... Seems like Ricky has something up his sleeve though intrigued to see what the dude comes up with.
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  5. #15
    dasraizer's Avatar Senior Member
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    Re: Animating duplicate "clone" objects from one single?

    it is a shame there is no object pointer value that can be set, even in the vid you posted you can see at least 6 pieces of duplicated code, showing that even the RedLynx track devs copy n paste for each object.
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  6. #16

    Re: Animating duplicate "clone" objects from one single?

    Originally Posted by jook13
    Originally Posted by sparkierjonesz
    well it isn't duplicated

    just 4 or so cars that recieve the same input from the ope(1 for each car), when they are out of sight they are transported back to the "starting" position
    Yeah, once heet mantioned that it makes sense... Seems like Ricky has something up his sleeve though intrigued to see what the dude comes up with.

    its exactly like spark was saying, i was just going to set it up and explain how i did it so that you could make your own.
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