1. #1
    jook13's Avatar Senior Member
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    Animating duplicate "clone" objects from one single?

    Its hard to describe, but I have a single object and I want to have clones animate off that one single object. Something like what they are doing at 1:35 on this video.

    I have been experimenting and searching for hours and I cant seem to figure out how to get that to happen.
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  2. #2

    Re: Animating duplicate "clone" objects from one single?

    I think they used a Curved Data Source set to Looping.
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  3. #3
    jook13's Avatar Senior Member
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    Re: Animating duplicate "clone" objects from one single?

    Yeah, I have tried something like that, but it just warps the object back to its original spot when the loop starts over, there is always only 1 object shown at a time. I gotta be missing something, like a checkbox that says duplicate object or something. I dont know
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  4. #4

    Re: Animating duplicate "clone" objects from one single?

    Can't you just put an extra static object at the starting position of the moving objects? It looks like that is what they did in Dark City Run, but I have no idea why. It seems completely pointless.
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  5. #5
    jook13's Avatar Senior Member
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    Re: Animating duplicate "clone" objects from one single?

    I just dont get how they spawn objects so it shows more than one at a time on the screen. I feel like I am not wording this right.
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  6. #6

    Re: Animating duplicate "clone" objects from one single?

    pretty sure you cant duplicate objects, they all have to be laid out somewhere already in the track. looks like dark city does 3 cars stacked for each lane, moves them one at a time and then starts over. not sure if thats what youre talking about tho.
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  7. #7
    jook13's Avatar Senior Member
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    Re: Animating duplicate "clone" objects from one single?

    Originally Posted by heetsauce
    pretty sure you cant duplicate objects, they all have to be laid out somewhere already in the track. looks like dark city does 3 cars stacked for each lane, moves them one at a time and then starts over. not sure if thats what youre talking about tho.
    If thats the case then.... damn. wont work in my situation. Oh well.
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  8. #8

    Re: Animating duplicate "clone" objects from one single?

    If you could explain what your goal is in more detail, I'm sure somebody could help.
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  9. #9
    jook13's Avatar Senior Member
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    Re: Animating duplicate "clone" objects from one single?

    A moving train with no end. I am working on a plan B, so no worries. gonna fake it.

    I just wanted to make sure I wasnt missing some kind of editor trick that I coulndt figure out.
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  10. #10

    Re: Animating duplicate "clone" objects from one single?

    Well if you have multiple OPE's you can have 1 object in multiple locations, BUT it looks like a hologram and may freeze your xbox. Did that once on accident. Was cool, but I got scared
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